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path: root/src/Blocks/BlockLever.h
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#pragma once

#include "BlockHandler.h"
#include "../Chunk.h"
#include "MetaRotator.h"
#include "BlockSlab.h"


class cBlockLeverHandler :
	public cMetaRotator<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, false>
{
	typedef cMetaRotator<cBlockHandler, 0x07, 0x04, 0x01, 0x03, 0x02, false> super;
	
public:
	cBlockLeverHandler(BLOCKTYPE a_BlockType) :
		super(a_BlockType)
	{
	}
	
	virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
	{
		// Flip the ON bit on / off using the XOR bitwise operation
		NIBBLETYPE Meta = (a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ) ^ 0x08);

		a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, Meta);
		a_WorldInterface.WakeUpSimulators(a_BlockX, a_BlockY, a_BlockZ);
		a_WorldInterface.GetBroadcastManager().BroadcastSoundEffect("random.click", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, (Meta & 0x08) ? 0.6f : 0.5f);
		return true;
	}

	virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
	{
		// Reset meta to 0
		a_Pickups.push_back(cItem(E_BLOCK_LEVER, 1, 0));
	}

	virtual bool IsUseable(void) override
	{
		return true;
	}
	
	virtual bool GetPlacementBlockTypeMeta(
		cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
		int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
		int a_CursorX, int a_CursorY, int a_CursorZ,
		BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
	) override
	{
		a_BlockType = m_BlockType;
		a_BlockMeta = LeverDirectionToMetaData(a_BlockFace);
		return true;
	}

	inline static NIBBLETYPE LeverDirectionToMetaData(eBlockFace a_Dir)
	{
		// Determine lever direction:
		switch (a_Dir)
		{
			case BLOCK_FACE_YP:   return 0x6;
			case BLOCK_FACE_XP:   return 0x1;
			case BLOCK_FACE_XM:   return 0x2;
			case BLOCK_FACE_ZP:   return 0x3;
			case BLOCK_FACE_ZM:   return 0x4;
			case BLOCK_FACE_YM:   return 0x0;
			case BLOCK_FACE_NONE: return 0x6;
		}
		#if !defined(__clang__)
			ASSERT(!"Unknown BLOCK_FACE");
			return 0;
		#endif
	}

	inline static eBlockFace BlockMetaDataToBlockFace(NIBBLETYPE a_Meta)
	{
		switch (a_Meta & 0x7)
		{
			case 0x1: return BLOCK_FACE_XP;
			case 0x2: return BLOCK_FACE_XM;
			case 0x3: return BLOCK_FACE_ZP;
			case 0x4: return BLOCK_FACE_ZM;
			case 0x5:
			case 0x6: return BLOCK_FACE_YP;
			case 0x7:
			case 0x0: return BLOCK_FACE_YM;
			default:
			{
				ASSERT(!"Unhandled block meta!");
				return BLOCK_FACE_NONE;
			}
		}
	}

	virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
	{
		NIBBLETYPE Meta = a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ);
		
		eBlockFace Face = BlockMetaDataToBlockFace(Meta);

		AddFaceDirection(a_RelX, a_RelY, a_RelZ, Face, true);

		if ((a_RelY < 0) || (a_RelY >= cChunkDef::Height -1))
		{
			return false;
		}

		BLOCKTYPE BlockIsOn;
		a_Chunk.UnboundedRelGetBlock(a_RelX, a_RelY, a_RelZ, BlockIsOn, Meta);


		if (cBlockInfo::FullyOccupiesVoxel(BlockIsOn))
		{
			return true;
		}
		else if (cBlockSlabHandler::IsAnySlabType(BlockIsOn))
		{
			// Check if the slab is turned up side down
			if (((Meta & 0x08) == 0x08) && (Face == BLOCK_FACE_TOP))
			{
				return true;
			}
		}

		return false;
	}

	virtual NIBBLETYPE MetaRotateCCW(NIBBLETYPE a_Meta) override
	{
		switch (a_Meta)
		{
			case 0x00: return 0x07;  // Ceiling rotation
			case 0x07: return 0x00;

			case 0x05: return 0x06;  // Ground rotation
			case 0x06: return 0x05;

			default:  return super::MetaRotateCCW(a_Meta);  // Wall Rotation
		}
	}

	virtual NIBBLETYPE MetaRotateCW(NIBBLETYPE a_Meta) override
	{
		switch (a_Meta)
		{
			case 0x00: return 0x07;  // Ceiling rotation
			case 0x07: return 0x00;

			case 0x05: return 0x06;  // Ground rotation
			case 0x06: return 0x05;

			default:  return super::MetaRotateCW(a_Meta);  // Wall Rotation
		}
	}

	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
	{
		UNUSED(a_Meta);
		return 0;
	}
} ;