summaryrefslogblamecommitdiffstats
path: root/src/Generating/MineShafts.h
blob: 401b1d31ee86a5e13ecaee906c8b7e4416cf82dd (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11










                                                                                                        
                          





                            
                             
 

                                     

                             
                                                                                 

                                                                                 
 






                                                       
 





                                                                                                                   
 
                                    
                                                                                                               




   

// MineShafts.h

// Declares the cStructGenMineShafts class representing the structure generator for abandoned mineshafts





#pragma once

#include "GridStructGen.h"





class cStructGenMineShafts :
	public cGridStructGen
{
	typedef cGridStructGen super;

public:
	cStructGenMineShafts(
		int a_Seed, int a_GridSize, int a_MaxOffset, int a_MaxSystemSize,
		int a_ChanceCorridor, int a_ChanceCrossing, int a_ChanceStaircase
	);

protected:
	friend class cMineShaft;
	friend class cMineShaftDirtRoom;
	friend class cMineShaftCorridor;
	friend class cMineShaftCrossing;
	friend class cMineShaftStaircase;
	class cMineShaftSystem;  // fwd: MineShafts.cpp

	cNoise m_Noise;
	int    m_GridSize;            ///< Average spacing of the systems
	int    m_MaxSystemSize;       ///< Maximum blcok size of a mineshaft system
	int    m_ProbLevelCorridor;   ///< Probability level of a branch object being the corridor
	int    m_ProbLevelCrossing;   ///< Probability level of a branch object being the crossing, minus Corridor
	int    m_ProbLevelStaircase;  ///< Probability level of a branch object being the staircase, minus Crossing

	// cGridStructGen overrides:
	virtual cStructurePtr CreateStructure(int a_GridX, int a_GridZ, int a_OriginX, int a_OriginZ) override;
} ;