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// HTTPConnection.h

// Declares the cHTTPConnection class representing a single persistent connection in the HTTP server.





#pragma once

#include "../OSSupport/Network.h"





// fwd:
class cHTTPServer;
class cHTTPResponse;
class cHTTPRequest;





class cHTTPConnection :
	public cTCPLink::cCallbacks
{
public:
	
	enum eState
	{
		wcsRecvHeaders,  ///< Receiving request headers (m_CurrentRequest is created if nullptr)
		wcsRecvBody,     ///< Receiving request body    (m_CurrentRequest is valid)
		wcsRecvIdle,     ///< Has received the entire body, waiting to send the response (m_CurrentRequest == nullptr)
		wcsSendingResp,  ///< Sending response body     (m_CurrentRequest == nullptr)
		wcsInvalid,      ///< The request was malformed, the connection is closing
	} ;
	
	cHTTPConnection(cHTTPServer & a_HTTPServer);
	virtual ~cHTTPConnection();
	
	/** Sends HTTP status code together with a_Reason (used for HTTP errors) */
	void SendStatusAndReason(int a_StatusCode, const AString & a_Reason);
	
	/** Sends the "401 unauthorized" reply together with instructions on authorizing, using the specified realm */
	void SendNeedAuth(const AString & a_Realm);
	
	/** Sends the headers contained in a_Response */
	void Send(const cHTTPResponse & a_Response);
	
	/** Sends the data as the response (may be called multiple times) */
	void Send(const void * a_Data, size_t a_Size);

	/** Sends the data as the response (may be called multiple times) */
	void Send(const AString & a_Data) { Send(a_Data.data(), a_Data.size()); }
	
	/** Indicates that the current response is finished, gets ready for receiving another request (HTTP 1.1 keepalive) */
	void FinishResponse(void);
	
	/** Resets the internal connection state for a new request.
	Depending on the state, this will send an "InternalServerError" status or a "ResponseEnd" */
	void AwaitNextRequest(void);
	
	/** Terminates the connection; finishes any request being currently processed */
	void Terminate(void);
	
protected:
	typedef std::map<AString, AString> cNameValueMap;
	
	/** The parent webserver that is to be notified of events on this connection */
	cHTTPServer & m_HTTPServer;
	
	/** All the incoming data until the entire request header is parsed */
	AString m_IncomingHeaderData;
	
	/** Status in which the request currently is */
	eState m_State;
	
	/** The request being currently received
	Valid only between having parsed the headers and finishing receiving the body. */
	cHTTPRequest * m_CurrentRequest;

	/** Number of bytes that remain to read for the complete body of the message to be received.
	Valid only in wcsRecvBody */
	size_t m_CurrentRequestBodyRemaining;

	/** The network link attached to this connection. */
	cTCPLinkPtr m_Link;
	
	
	// cTCPLink::cCallbacks overrides:
	/** The link instance has been created, remember it. */
	virtual void OnLinkCreated(cTCPLinkPtr a_Link) override;

	/** Data is received from the client. */
	virtual void OnReceivedData(const char * a_Data, size_t a_Size) override;
	
	/** The socket has been closed for any reason. */
	virtual void OnRemoteClosed(void) override;
	
	/** An error has occurred on the socket. */
	virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override;

	// Overridable:
	/** Called to send raw data over the link. Descendants may provide data transformations (SSL etc.) */
	virtual void SendData(const void * a_Data, size_t a_Size);

	/** Sends the raw data over the link.
	Descendants may provide data transformations (SSL etc.) via the overridable SendData() function. */
	void SendData(const AString & a_Data)
	{
		SendData(a_Data.data(), a_Data.size());
	}
} ;

typedef std::vector<cHTTPConnection *> cHTTPConnections;