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#pragma once
#include "AggressiveMonster.h"
class cEndermite:
public cAggressiveMonster
{
using Super = cAggressiveMonster;
// Endermite should despawn in two minutes
std::chrono::milliseconds m_Timer;
std::chrono::milliseconds m_Lifetime;
public:
cEndermite();
CLASS_PROTODEF(cEndermite)
void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
} ;
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