summaryrefslogblamecommitdiffstats
path: root/src/Simulator/IncrementalRedstoneSimulator/NoteBlockHandler.h
blob: e610e6bdffecd6e43c913220752a0bc9657720c0 (plain) (tree)
1
2
3
4
5
6
7
8
9
10



                            
                                           




 
                                                
 
                                                                                                                                                                                                                 
         
                                

                                    

                                         
                                 


                         
                                                                                                                                                                  
         
                                                                                                                                                       
 
                                                                                                              


                                                                                                         
                               

                 




                                                                                   

         
                                                                                                                                                                           
         
                                

                                    
                                                                                    

         

#pragma once

#include "RedstoneHandler.h"
#include "../../BlockEntities/NoteEntity.h"





class cNoteBlockHandler: public cRedstoneHandler
{
	virtual unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) const override
	{
		UNUSED(a_Chunk);
		UNUSED(a_Position);
		UNUSED(a_BlockType);
		UNUSED(a_QueryPosition);
		UNUSED(a_QueryBlockType);
		UNUSED(IsLinked);
		return 0;
	}

	virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
	{
		// LOGD("Evaluating sparky the magical note block (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel);

		auto Previous = DataForChunk(a_Chunk).ExchangeUpdateOncePowerData(a_Position, a_PoweringData);
		if ((Previous.PowerLevel != 0) || (a_PoweringData.PowerLevel == 0))
		{
			// If we're already powered or received an update of no power, don't make a sound
			return;
		}

		a_Chunk.DoWithNoteBlockAt(a_Position, [](cNoteEntity & a_NoteBlock)
		{
			a_NoteBlock.MakeSound();
			return false;
		});
	}

	virtual void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
	{
		UNUSED(a_Chunk);
		UNUSED(a_BlockType);
		UNUSED(a_Meta);
		InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents);
	}
};