#include "Globals.h"
#include "NamespaceSerializer.h"
unsigned NamespaceSerializer::DataVersion()
{
return 2566;
}
std::string_view NamespaceSerializer::From(const CustomStatistic a_ID)
{
switch (a_ID)
{
case CustomStatistic::AnimalsBred: return "animals_bred";
case CustomStatistic::AviateOneCm: return "aviate_one_cm";
case CustomStatistic::BellRing: return "bell_ring";
case CustomStatistic::BoatOneCm: return "boat_one_cm";
case CustomStatistic::CleanArmor: return "clean_armor";
case CustomStatistic::CleanBanner: return "clean_banner";
case CustomStatistic::CleanShulkerBox: return "clean_shulker_box";
case CustomStatistic::ClimbOneCm: return "climb_one_cm";
case CustomStatistic::CrouchOneCm: return "crouch_one_cm";
case CustomStatistic::DamageAbsorbed: return "damage_absorbed";
case CustomStatistic::DamageBlockedByShield: return "damage_blocked_by_shield";
case CustomStatistic::DamageDealt: return "damage_dealt";
case CustomStatistic::DamageDealtAbsorbed: return "damage_dealt_absorbed";
case CustomStatistic::DamageDealtResisted: return "damage_dealt_resisted";
case CustomStatistic::DamageResisted: return "damage_resisted";
case CustomStatistic::DamageTaken: return "damage_taken";
case CustomStatistic::Deaths: return "deaths";
case CustomStatistic::Drop: return "drop";
case CustomStatistic::EatCakeSlice: return "eat_cake_slice";
case CustomStatistic::EnchantItem: return "enchant_item";
case CustomStatistic::FallOneCm: return "fall_one_cm";
case CustomStatistic::FillCauldron: return "fill_cauldron";
case CustomStatistic::FishCaught: return "fish_caught";
case CustomStatistic::FlyOneCm: return "fly_one_cm";
case CustomStatistic::HorseOneCm: return "horse_one_cm";
case CustomStatistic::InspectDispenser: return "inspect_dispenser";
case CustomStatistic::InspectDropper: return "inspect_dropper";
case CustomStatistic::InspectHopper: return "inspect_hopper";
case CustomStatistic::InteractWithAnvil: return "interact_with_anvil";
case CustomStatistic::InteractWithBeacon: return "interact_with_beacon";
case CustomStatistic::InteractWithBlastFurnace: return "interact_with_blast_furnace";
case CustomStatistic::InteractWithBrewingstand: return "interact_with_brewingstand";
case CustomStatistic::InteractWithCampfire: return "interact_with_campfire";
case CustomStatistic::InteractWithCartographyTable: return "interact_with_cartography_table";
case CustomStatistic::InteractWithCraftingTable: return "interact_with_crafting_table";
case CustomStatistic::InteractWithFurnace: return "interact_with_furnace";
case CustomStatistic::InteractWithGrindstone: return "interact_with_grindstone";
case CustomStatistic::InteractWithLectern: return "interact_with_lectern";
case CustomStatistic::InteractWithLoom: return "interact_with_loom";
case CustomStatistic::InteractWithSmithingTable: return "interact_with_smithing_table";
case CustomStatistic::InteractWithSmoker: return "interact_with_smoker";
case CustomStatistic::InteractWithStonecutter: return "interact_with_stonecutter";
case CustomStatistic::Jump: return "jump";
case CustomStatistic::LeaveGame: return "leave_game";
case CustomStatistic::MinecartOneCm: return "minecart_one_cm";
case CustomStatistic::MobKills: return "mob_kills";
case CustomStatistic::OpenBarrel: return "open_barrel";
case CustomStatistic::OpenChest: return "open_chest";
case CustomStatistic::OpenEnderchest: return "open_enderchest";
case CustomStatistic::OpenShulkerBox: return "open_shulker_box";
case CustomStatistic::PigOneCm: return "pig_one_cm";
case CustomStatistic::PlayNoteblock: return "play_noteblock";
case CustomStatistic::PlayOneMinute: return "play_one_minute";
case CustomStatistic::PlayRecord: return "play_record";
case CustomStatistic::PlayerKills: return "player_kills";
case CustomStatistic::PotFlower: return "pot_flower";
case CustomStatistic::RaidTrigger: return "raid_trigger";
case CustomStatistic::RaidWin: return "raid_win";
case CustomStatistic::SleepInBed: return "sleep_in_bed";
case CustomStatistic::SneakTime: return "sneak_time";
case CustomStatistic::SprintOneCm: return "sprint_one_cm";
case CustomStatistic::StriderOneCm: return "strider_one_cm";
case CustomStatistic::SwimOneCm: return "swim_one_cm";
case CustomStatistic::TalkedToVillager: return "talked_to_villager";
case CustomStatistic::TargetHit: return "target_hit";
case CustomStatistic::TimeSinceDeath: return "time_since_death";
case CustomStatistic::TimeSinceRest: return "time_since_rest";
case CustomStatistic::TradedWithVillager: return "traded_with_villager";
case CustomStatistic::TriggerTrappedChest: return "trigger_trapped_chest";
case CustomStatistic::TuneNoteblock: return "tune_noteblock";
case CustomStatistic::UseCauldron: return "use_cauldron";
case CustomStatistic::WalkOnWaterOneCm: return "walk_on_water_one_cm";
case CustomStatistic::WalkOneCm: return "walk_one_cm";
case CustomStatistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm";
// Old ones just for compatibility
case CustomStatistic::JunkFished: return "junk_fished";
case CustomStatistic::TreasureFished: return "treasure_fished";
// The old advancements
case CustomStatistic::AchOpenInventory: return "cuberite:achievement.openInventory";
case CustomStatistic::AchMineWood: return "cuberite:achievement.mineWood";
case CustomStatistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench";
case CustomStatistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe";
case CustomStatistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace";
case CustomStatistic::AchAcquireIron: return "cuberite:achievement.acquireIron";
case CustomStatistic::AchBuildHoe: return "cuberite:achievement.buildHoe";
case CustomStatistic::AchMakeBread: return "cuberite:achievement.makeBread";
case CustomStatistic::AchBakeCake: return "cuberite:achievement.bakeCake";
case CustomStatistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe";
case CustomStatistic::AchCookFish: return "cuberite:achievement.cookFish";
case CustomStatistic::AchOnARail: return "cuberite:achievement.onARail";
case CustomStatistic::AchBuildSword: return "cuberite:achievement.buildSword";
case CustomStatistic::AchKillEnemy: return "cuberite:achievement.killEnemy";
case CustomStatistic::AchKillCow: return "cuberite:achievement.killCow";
case CustomStatistic::AchFlyPig: return "cuberite:achievement.flyPig";
case CustomStatistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton";
case CustomStatistic::AchDiamonds: return "cuberite:achievement.diamonds";
case CustomStatistic::AchPortal: return "cuberite:achievement.portal";
case CustomStatistic::AchGhast: return "cuberite:achievement.ghast";
case CustomStatistic::AchBlazeRod: return "cuberite:achievement.blazeRod";
case CustomStatistic::AchPotion: return "cuberite:achievement.potion";
case CustomStatistic::AchTheEnd: return "cuberite:achievement.theEnd";
case CustomStatistic::AchTheEnd2: return "cuberite:achievement.theEnd2";
case CustomStatistic::AchEnchantments: return "cuberite:achievement.enchantments";
case CustomStatistic::AchOverkill: return "cuberite:achievement.overkill";
case CustomStatistic::AchBookcase: return "cuberite:achievement.bookcase";
case CustomStatistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes";
case CustomStatistic::AchSpawnWither: return "cuberite:achievement.spawnWither";
case CustomStatistic::AchKillWither: return "cuberite:achievement.killWither";
case CustomStatistic::AchFullBeacon: return "cuberite:achievement.fullBeacon";
case CustomStatistic::AchBreedCow: return "cuberite:achievement.breedCow";
case CustomStatistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou";
}
UNREACHABLE("Tried to save unhandled statistic");
}
std::string_view NamespaceSerializer::From(const eMonsterType a_ID)
{
switch (a_ID)
{
case mtBat: return "bat";
case mtBlaze: return "blaze";
case mtCat: return "cat";
case mtCaveSpider: return "cave_spider";
case mtChicken: return "chicken";
case mtCod: return "cod";
case mtCow: return "cow";
case mtCreeper: return "creeper";
case mtDolphin: return "dolphin";
case mtDonkey: return "donkey";
case mtDrowned: return "drowned";
case mtElderGuardian: return "elder_guardian";
case mtEnderDragon: return "ender_dragon";
case mtEnderman: return "enderman";
case mtEndermite: return "endermite";
case mtEvoker: return "evoker";
case mtFox: return "fox";
case mtGhast: return "ghast";
case mtGiant: return "giant";
case mtGuardian: return "guardian";
case mtHorse: return "horse";
case mtHoglin: return "hoglin";
case mtHusk: return "husk";
case mtIllusioner: return "illusioner";
case mtIronGolem: return "iron_golem";
case mtLlama: return "llama";
case mtMagmaCube: return "magma_cube";
case mtMooshroom: return "mooshroom";
case mtMule: return "mule";
case mtOcelot: return "ocelot";
case mtPanda: return "panda";
case mtParrot: return "parrot";
case mtPhantom: return "phantom";
case mtPig: return "pig";
case mtPiglin: return "piglin";
case mtPiglinBrute: return "piglin_brute";
case mtPillager: return "pillager";
case mtPolarBear: return "polar_bear";
case mtPufferfish: return "pufferfish";
case mtRabbit: return "rabbit";
case mtRavager: return "ravager";
case mtSalmon: return "salmon";
case mtSheep: return "sheep";
case mtShulker: return "shulker";
case mtSilverfish: return "silverfish";
case mtSkeleton: return "skeleton";
case mtSkeletonHorse: return "skeleton_horse";
case mtSlime: return "slime";
case mtSnowGolem: return "snow_golem";
case mtSpider: return "spider";
case mtSquid: return "squid";
case mtStray: return "stray";
case mtStrider: return "strider";
case mtTraderLlama: return "trader_llama";
case mtTropicalFish: return "tropical_fish";
case mtTurtle: return "turtle";
case mtVex: return "vex";
case mtVillager: return "villager";
case mtVindicator: return "vindicator";
case mtWanderingTrader:return "wandering_trader";
case mtWitch: return "witch";
case mtWither: return "wither";
case mtWitherSkeleton: return "wither_skeleton";
case mtWolf: return "wolf";
case mtZoglin: return "zoglin";
case mtZombie: return "zombie";
case mtZombieHorse: return "zombie_horse";
case mtZombiePigman: return "zombified_piglin";
case mtZombieVillager: return "zombie_villager";
case mtInvalidType: break;
}
UNREACHABLE("Tried to save unknown monster type");
}
std::string_view NamespaceSerializer::From(const BannerPattern a_Pattern)
{
switch (a_Pattern)
{
case BannerPattern::BottomStripe: return "bs";
case BannerPattern::TopStripe: return "ts";
case BannerPattern::LeftStripe: return "ls";
case BannerPattern::RightStripe: return "rs";
case BannerPattern::CenterStripeVertical: return "cs";
case BannerPattern::MiddleStripeHorizontal: return "ms";
case BannerPattern::DownRightStripe: return "drs";
case BannerPattern::DownLeftStripe: return "dls";
case BannerPattern::SmallVerticalStripes: return "ss";
case BannerPattern::DiagonalCross: return "cr";
case BannerPattern::SquareCross: return "sc";
case BannerPattern::LeftOfDiagonal: return "ld";
case BannerPattern::RightOfUpsideDownDiagonal: return "rud";
case BannerPattern::LeftOfUpsideDownDiagonal: return "lud";
case BannerPattern::RightOfDiagonal: return "rd";
case BannerPattern::VerticalHalfLeft: return "vh";
case BannerPattern::VerticalHalfRight: return "vhr";
case BannerPattern::HorizontalHalfTop: return "hh";
case BannerPattern::HorizontalHalfBottom: return "hhb";
case BannerPattern::BottomLeftCorner: return "bl";
case BannerPattern::BottomRightCorner: return "br";
case BannerPattern::TopLeftCorner: return "tl";
case BannerPattern::TopRightCorner: return "tr";
case BannerPattern::BottomTriangle: return "bt";
case BannerPattern::TopTriangle: return "tt";
case BannerPattern::BottomTriangleSawtooth: return "bts";
case BannerPattern::TopTriangleSawtooth: return "tts";
case BannerPattern::MiddleCircle: return "mc";
case BannerPattern::MiddleRhombus: return "mr";
case BannerPattern::Border: return "bo";
case BannerPattern::CurlyBorder: return "cbo";
case BannerPattern::Brick: return "bri";
case BannerPattern::Gradient: return "gra";
case BannerPattern::GradientUpsideDown: return "gru";
case BannerPattern::Creeper: return "cre";
case BannerPattern::Skull: return "sku";
case BannerPattern::Flower: return "flo";
case BannerPattern::Mojang: return "moj";
case BannerPattern::Globe: return "glb";
case BannerPattern::Piglin: return "pig";
}
UNREACHABLE("Unsupported banner pattern");
}
CustomStatistic NamespaceSerializer::ToCustomStatistic(const std::string_view ID)
{
static const std::unordered_map<std::string_view, CustomStatistic> CustomStatistics
{
{ "animals_bred", CustomStatistic::AnimalsBred },
{ "aviate_one_cm", CustomStatistic::AviateOneCm },
{ "bell_ring", CustomStatistic::BellRing },
{ "boat_one_cm", CustomStatistic::BoatOneCm },
{ "clean_armor", CustomStatistic::CleanArmor },
{ "clean_banner", CustomStatistic::CleanBanner },
{ "clean_shulker_box", CustomStatistic::CleanShulkerBox },
{ "climb_one_cm", CustomStatistic::ClimbOneCm },
{ "crouch_one_cm", CustomStatistic::CrouchOneCm },
{ "damage_absorbed", CustomStatistic::DamageAbsorbed },
{ "damage_blocked_by_shield", CustomStatistic::DamageBlockedByShield },
{ "damage_dealt", CustomStatistic::DamageDealt },
{ "damage_dealt_absorbed", CustomStatistic::DamageDealtAbsorbed },
{ "damage_dealt_resisted", CustomStatistic::DamageDealtResisted },
{ "damage_resisted", CustomStatistic::DamageResisted },
{ "damage_taken", CustomStatistic::DamageTaken },
{ "deaths", CustomStatistic::Deaths },
{ "drop", CustomStatistic::Drop },
{ "eat_cake_slice", CustomStatistic::EatCakeSlice },
{ "enchant_item", CustomStatistic::EnchantItem },
{ "fall_one_cm", CustomStatistic::FallOneCm },
{ "fill_cauldron", CustomStatistic::FillCauldron },
{ "fish_caught", CustomStatistic::FishCaught },
{ "fly_one_cm", CustomStatistic::FlyOneCm },
{ "horse_one_cm", CustomStatistic::HorseOneCm },
{ "inspect_dispenser", CustomStatistic::InspectDispenser },
{ "inspect_dropper", CustomStatistic::InspectDropper },
{ "inspect_hopper", CustomStatistic::InspectHopper },
{ "interact_with_anvil", CustomStatistic::InteractWithAnvil },
{ "interact_with_beacon", CustomStatistic::InteractWithBeacon },
{ "interact_with_blast_furnace", CustomStatistic::InteractWithBlastFurnace },
{ "interact_with_brewingstand", CustomStatistic::InteractWithBrewingstand },
{ "interact_with_campfire", CustomStatistic::InteractWithCampfire },
{ "interact_with_cartography_table", CustomStatistic::InteractWithCartographyTable },
{ "interact_with_crafting_table", CustomStatistic::InteractWithCraftingTable },
{ "interact_with_furnace", CustomStatistic::InteractWithFurnace },
{ "interact_with_grindstone", CustomStatistic::InteractWithGrindstone },
{ "interact_with_lectern", CustomStatistic::InteractWithLectern },
{ "interact_with_loom", CustomStatistic::InteractWithLoom },
{ "interact_with_smithing_table", CustomStatistic::InteractWithSmithingTable },
{ "interact_with_smoker", CustomStatistic::InteractWithSmoker },
{ "interact_with_stonecutter", CustomStatistic::InteractWithStonecutter },
{ "jump", CustomStatistic::Jump },
{ "leave_game", CustomStatistic::LeaveGame },
{ "minecart_one_cm", CustomStatistic::MinecartOneCm },
{ "mob_kills", CustomStatistic::MobKills },
{ "open_barrel", CustomStatistic::OpenBarrel },
{ "open_chest", CustomStatistic::OpenChest },
{ "open_enderchest", CustomStatistic::OpenEnderchest },
{ "open_shulker_box", CustomStatistic::OpenShulkerBox },
{ "pig_one_cm", CustomStatistic::PigOneCm },
{ "play_noteblock", CustomStatistic::PlayNoteblock },
{ "play_one_minute", CustomStatistic::PlayOneMinute },
{ "play_record", CustomStatistic::PlayRecord },
{ "player_kills", CustomStatistic::PlayerKills },
{ "pot_flower", CustomStatistic::PotFlower },
{ "raid_trigger", CustomStatistic::RaidTrigger },
{ "raid_win", CustomStatistic::RaidWin },
{ "sleep_in_bed", CustomStatistic::SleepInBed },
{ "sneak_time", CustomStatistic::SneakTime },
{ "sprint_one_cm", CustomStatistic::SprintOneCm },
{ "strider_one_cm", CustomStatistic::StriderOneCm },
{ "swim_one_cm", CustomStatistic::SwimOneCm },
{ "talked_to_villager", CustomStatistic::TalkedToVillager },
{ "target_hit", CustomStatistic::TargetHit },
{ "time_since_death", CustomStatistic::TimeSinceDeath },
{ "time_since_rest", CustomStatistic::TimeSinceRest },
{ "traded_with_villager", CustomStatistic::TradedWithVillager },
{ "trigger_trapped_chest", CustomStatistic::TriggerTrappedChest },
{ "tune_noteblock", CustomStatistic::TuneNoteblock },
{ "use_cauldron", CustomStatistic::UseCauldron },
{ "walk_on_water_one_cm", CustomStatistic::WalkOnWaterOneCm },
{ "walk_one_cm", CustomStatistic::WalkOneCm },
{ "walk_under_water_one_cm", CustomStatistic::WalkUnderWaterOneCm },
// Old ones just for compatibility
{ "junk_fished", CustomStatistic::JunkFished },
{ "treasure_fished", CustomStatistic::TreasureFished },
// The old advancements
{ "cuberite:achievement.openInventory", CustomStatistic::AchOpenInventory },
{ "cuberite:achievement.mineWood", CustomStatistic::AchMineWood },
{ "cuberite:achievement.buildWorkBench", CustomStatistic::AchBuildWorkBench },
{ "cuberite:achievement.buildPickaxe", CustomStatistic::AchBuildPickaxe },
{ "cuberite:achievement.buildFurnace", CustomStatistic::AchBuildFurnace },
{ "cuberite:achievement.acquireIron", CustomStatistic::AchAcquireIron },
{ "cuberite:achievement.buildHoe", CustomStatistic::AchBuildHoe },
{ "cuberite:achievement.makeBread", CustomStatistic::AchMakeBread },
{ "cuberite:achievement.bakeCake", CustomStatistic::AchBakeCake },
{ "cuberite:achievement.buildBetterPickaxe", CustomStatistic::AchBuildBetterPickaxe },
{ "cuberite:achievement.cookFish", CustomStatistic::AchCookFish },
{ "cuberite:achievement.onARail", CustomStatistic::AchOnARail },
{ "cuberite:achievement.buildSword", CustomStatistic::AchBuildSword },
{ "cuberite:achievement.killEnemy", CustomStatistic::AchKillEnemy },
{ "cuberite:achievement.killCow", CustomStatistic::AchKillCow },
{ "cuberite:achievement.flyPig", CustomStatistic::AchFlyPig },
{ "cuberite:achievement.snipeSkeleton", CustomStatistic::AchSnipeSkeleton },
{ "cuberite:achievement.diamonds", CustomStatistic::AchDiamonds },
{ "cuberite:achievement.portal", CustomStatistic::AchPortal },
{ "cuberite:achievement.ghast", CustomStatistic::AchGhast },
{ "cuberite:achievement.blazeRod", CustomStatistic::AchBlazeRod },
{ "cuberite:achievement.potion", CustomStatistic::AchPotion },
{ "cuberite:achievement.theEnd", CustomStatistic::AchTheEnd },
{ "cuberite:achievement.theEnd2", CustomStatistic::AchTheEnd2 },
{ "cuberite:achievement.enchantments", CustomStatistic::AchEnchantments },
{ "cuberite:achievement.overkill", CustomStatistic::AchOverkill },
{ "cuberite:achievement.bookcase", CustomStatistic::AchBookcase },
{ "cuberite:achievement.exploreAllBiomes", CustomStatistic::AchExploreAllBiomes },
{ "cuberite:achievement.spawnWither", CustomStatistic::AchSpawnWither },
{ "cuberite:achievement.killWither", CustomStatistic::AchKillWither },
{ "cuberite:achievement.fullBeacon", CustomStatistic::AchFullBeacon },
{ "cuberite:achievement.breedCow", CustomStatistic::AchBreedCow },
{ "cuberite:achievement.diamondsToYou", CustomStatistic::AchDiamondsToYou}
};
return CustomStatistics.at(ID);
}
std::pair<NamespaceSerializer::Namespace, std::string_view> NamespaceSerializer::SplitNamespacedID(const std::string_view ID)
{
const auto NamespaceIndex = ID.find(':');
if (NamespaceIndex == std::string_view::npos)
{
// No explicit namespace defaults to the Minecraft namespace:
return { Namespace::Minecraft, ID };
}
const auto Namespace = ID.substr(0, NamespaceIndex);
if (Namespace == "minecraft")
{
// An unprefixed ID in the vanilla Minecraft namespace.
const auto Value = ID.substr(NamespaceIndex + 1);
return { Namespace::Minecraft, Value };
}
if (Namespace == "cuberite")
{
return { Namespace::Cuberite, ID };
}
return { Namespace::Unknown, ID };
}
eMonsterType NamespaceSerializer::ToMonsterType(const std::string_view a_ID)
{
static const std::unordered_map<std::string_view, eMonsterType> MonsterTypes
{
{ "bat", mtBat },
{ "blaze", mtBlaze },
{ "cat", mtCat },
{ "cave_spider", mtCaveSpider },
{ "chicken", mtChicken },
{ "cod", mtCod },
{ "cow", mtCow },
{ "creeper", mtCreeper },
{ "dolphin", mtDolphin },
{ "donkey", mtDonkey },
{ "drowned", mtDrowned },
{ "elder_guardian", mtElderGuardian },
{ "ender_dragon", mtEnderDragon },
{ "enderman", mtEnderman },
{ "endermite", mtEndermite },
{ "evoker", mtEvoker },
{ "fox", mtFox },
{ "ghast", mtGhast },
{ "giant", mtGiant },
{ "guardian", mtGuardian },
{ "horse", mtHorse },
{ "hoglin", mtHoglin },
{ "husk", mtHusk },
{ "illusioner", mtIllusioner },
{ "iron_golem", mtIronGolem },
{ "llama", mtLlama },
{ "magma_cube", mtMagmaCube },
{ "mooshroom", mtMooshroom },
{ "mule", mtMule },
{ "ocelot", mtOcelot },
{ "panda", mtPanda },
{ "parrot", mtParrot },
{ "phantom", mtPhantom },
{ "pig", mtPig },
{ "piglin", mtPiglin },
{ "piglin_brute", mtPiglinBrute },
{ "pillager", mtPillager },
{ "polar_bear", mtPolarBear },
{ "pufferfish", mtPufferfish },
{ "rabbit", mtRabbit },
{ "ravager", mtRavager },
{ "salmon", mtSalmon },
{ "sheep", mtSheep },
{ "shulker", mtShulker },
{ "silverfish", mtSilverfish },
{ "skeleton", mtSkeleton },
{ "skeleton_horse", mtSkeletonHorse },
{ "slime", mtSlime },
{ "snow_golem", mtSnowGolem },
{ "spider", mtSpider },
{ "squid", mtSquid },
{ "stray", mtStray },
{ "strider", mtStrider },
{ "trader_llama", mtTraderLlama },
{ "tropical_fish", mtTropicalFish },
{ "turtle", mtTurtle },
{ "vex", mtVex },
{ "villager", mtVillager },
{ "vindicator", mtVindicator },
{ "wandering_trader", mtWanderingTrader },
{ "witch", mtWitch },
{ "wither", mtWither },
{ "wither_skeleton", mtWitherSkeleton },
{ "wolf", mtWolf },
{ "zoglin", mtZoglin },
{ "zombie", mtZombie },
{ "zombie_horse", mtZombieHorse },
{ "zombified_piglin", mtZombiePigman },
{ "zombie_villager", mtZombieVillager },
{ "snowman", mtSnowGolem },
{ "villager_golem", mtIronGolem },
{ "zombie_pigman", mtZombiePigman },
// Old names:
{ "Bat", mtBat },
{ "Blaze", mtBlaze },
{ "CaveSpider", mtCaveSpider },
{ "Chicken", mtChicken },
{ "Cow", mtCow },
{ "Creeper", mtCreeper },
{ "EnderDragon", mtEnderDragon },
{ "Enderman", mtEnderman },
{ "Ghast", mtGhast },
{ "Giant", mtGiant },
{ "Guardian", mtGuardian },
{ "Horse", mtHorse },
{ "VillagerGolem", mtIronGolem },
{ "LavaSlime", mtMagmaCube },
{ "MushroomCow", mtMooshroom },
{ "Ozelot", mtOcelot },
{ "Pig", mtPig },
{ "Rabbit", mtRabbit },
{ "Sheep", mtSheep },
{ "Silverfish", mtSilverfish },
{ "Skeleton", mtSkeleton },
{ "Slime", mtSlime },
{ "SnowMan", mtSnowGolem },
{ "Spider", mtSpider },
{ "Squid", mtSquid },
{ "Villager", mtVillager },
{ "Witch", mtWitch },
{ "WitherBoss", mtWither },
{ "WitherSkeleton", mtWitherSkeleton },
{ "Wolf", mtWolf },
{ "Zombie", mtZombie },
{ "PigZombie", mtZombiePigman },
{ "ZombieVillager", mtZombieVillager }
};
return MonsterTypes.at(a_ID);
}
AString NamespaceSerializer::Prettify(AString a_Name, const bool a_IsTamed)
{
// In older vanilla Minecraft version (before 1.14) ocelots and cats were the same mob.
// So after killing a tamed ocelot without a custom name the message will say "Cat was slain by [PlayerName]".
if (a_Name == "ocelot" && a_IsTamed)
{
return "Cat";
}
bool NextLetterCapitalized = true;
std::for_each(a_Name.begin(), a_Name.end(), [&](char & a_Letter)
{
if (NextLetterCapitalized)
{
a_Letter = std::toupper(a_Letter);
NextLetterCapitalized = false;
}
else if (a_Letter == '_')
{
a_Letter = ' ';
NextLetterCapitalized = true;
}
});
return a_Name;
}