summaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authorMattes D <github@xoft.cz>2015-01-12 10:54:28 +0100
committerMattes D <github@xoft.cz>2015-01-22 20:12:48 +0100
commit9ffca127090e98f473a3a6b686804672fa0c40b0 (patch)
tree8758577396f22e2d965c6cb80b53b4c7846adea0
parentcNetwork: Implemented link address getting. (diff)
downloadcuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.tar
cuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.tar.gz
cuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.tar.bz2
cuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.tar.lz
cuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.tar.xz
cuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.tar.zst
cuberite-9ffca127090e98f473a3a6b686804672fa0c40b0.zip
-rw-r--r--src/OSSupport/Network.cpp28
-rw-r--r--tests/Network/EchoServer.cpp2
2 files changed, 24 insertions, 6 deletions
diff --git a/src/OSSupport/Network.cpp b/src/OSSupport/Network.cpp
index 2c9b2ef37..a34f7ebca 100644
--- a/src/OSSupport/Network.cpp
+++ b/src/OSSupport/Network.cpp
@@ -311,6 +311,22 @@ protected:
////////////////////////////////////////////////////////////////////////////////
+// Globals:
+
+bool IsValidSocket(evutil_socket_t a_Socket)
+{
+ #ifdef _WIN32
+ return (a_Socket != INVALID_SOCKET);
+ #else // _WIN32
+ return (a_Socket >= 0);
+ #endif // else _WIN32
+}
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
// cHostnameLookup:
cHostnameLookup::cHostnameLookup(const AString & a_Hostname, cNetwork::cResolveNameCallbacksPtr a_Callbacks):
@@ -683,7 +699,7 @@ void cTCPLinkImpl::UpdateAddress(const sockaddr * a_Address, int a_AddrLen, AStr
void cTCPLinkImpl::UpdateLocalAddress(void)
{
sockaddr_storage sa;
- int salen = static_cast<int>(sizeof(sa));
+ socklen_t salen = static_cast<socklen_t>(sizeof(sa));
getsockname(bufferevent_getfd(m_BufferEvent), reinterpret_cast<sockaddr *>(&sa), &salen);
UpdateAddress(reinterpret_cast<const sockaddr *>(&sa), salen, m_LocalIP, m_LocalPort);
}
@@ -695,7 +711,7 @@ void cTCPLinkImpl::UpdateLocalAddress(void)
void cTCPLinkImpl::UpdateRemoteAddress(void)
{
sockaddr_storage sa;
- int salen = static_cast<int>(sizeof(sa));
+ socklen_t salen = static_cast<socklen_t>(sizeof(sa));
getpeername(bufferevent_getfd(m_BufferEvent), reinterpret_cast<sockaddr *>(&sa), &salen);
UpdateAddress(reinterpret_cast<const sockaddr *>(&sa), salen, m_LocalIP, m_LocalPort);
}
@@ -753,12 +769,14 @@ bool cServerHandleImpl::Listen(UInt16 a_Port)
// It should listen on IPv6 with IPv4 fallback, when available; IPv4 when IPv6 is not available.
bool NeedsTwoSockets = false;
evutil_socket_t MainSock = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP);
- if (MainSock == SOCKET_ERROR)
+ if (!IsValidSocket(MainSock))
{
// Failed to create IPv6 socket, create an IPv4 one instead:
MainSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (MainSock == SOCKET_ERROR)
+ if (!IsValidSocket(MainSock))
{
+ int err = EVUTIL_SOCKET_ERROR();
+ LOGWARNING("%s: Cannot create a socket for neither IPv6 nor IPv4: %d (%s)", __FUNCTION__, err, evutil_socket_error_to_string(err));
return false;
}
@@ -822,7 +840,7 @@ bool cServerHandleImpl::Listen(UInt16 a_Port)
if (NeedsTwoSockets)
{
evutil_socket_t SecondSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
- if (SecondSock != SOCKET_ERROR)
+ if (!IsValidSocket(SecondSock))
{
evutil_make_socket_nonblocking(SecondSock);
m_SecondaryConnListener = evconnlistener_new(cNetworkSingleton::Get().m_EventBase, Callback, this, LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, 0, SecondSock);
diff --git a/tests/Network/EchoServer.cpp b/tests/Network/EchoServer.cpp
index 2316d1177..3d9a6228d 100644
--- a/tests/Network/EchoServer.cpp
+++ b/tests/Network/EchoServer.cpp
@@ -17,7 +17,7 @@ class cEchoServerCallbacks:
{
virtual void OnAccepted(cTCPLink & a_Link) override
{
- LOGD("New client accepted (%s:%p), sending welcome message.", a_Link.GetRemoteIP().c_str(), a_Link.GetRemotePort());
+ LOGD("New client accepted (%s:%d), sending welcome message.", a_Link.GetRemoteIP().c_str(), a_Link.GetRemotePort());
// Send a welcome message to each connecting client:
a_Link.Send("Welcome to the simple echo server.\r\n");
LOGD("Welcome message queued.");