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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-08 23:43:54 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-08 23:43:54 +0100
commitce11880a9815d33887612a280cf643ae64053569 (patch)
tree23bd7ed373d2f8135394147b2ccac98feb5ba5ca
parentMerge pull request #2989 from LogicParrot/blockBreak (diff)
parentImprove world linkage error message (diff)
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-rw-r--r--src/World.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 0cb2615ef..3bfb7c730 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -558,8 +558,8 @@ void cWorld::Start(void)
if (!BadWorlds.empty())
{
const char * WorldName = m_WorldName.c_str();
- LOGERROR("\n######\nERROR: %s is linked to one or more invalid worlds: %s\nPlease edit %s/world.ini and fix this.\n######\n",
- WorldName, BadWorlds.c_str(), WorldName);
+ LOGERROR("\n###### ERROR: %s is linked to the following nonexisting world/s:\n%s\n\nPlease edit %s/world.ini and fix this.\n\nNote that the server started enforcing proper world linkages recently. And people with older configs may naturally get this error. If you just want a working default config and don't mind losing this world, delete the folder \"%s\" and the server will receate one for you. Otherwise edit the world.ini file and fix the invalid linkages.\n######\n",
+ WorldName, BadWorlds.c_str(), WorldName, WorldName);
cRoot::Get()->StopServer();
}