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authorSTRWarrior <niels.breuker@hotmail.nl>2015-03-08 15:22:01 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2015-03-08 15:22:01 +0100
commitd19f2a472b2ba4d7ae32a2b5cf2507a446ea7806 (patch)
tree280190d80b4a8a00f983c4dfcbe2f5e5be880bef
parentAdded proper trees to Mesa biomes (diff)
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-rw-r--r--src/Generating/CompoGenBiomal.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Generating/CompoGenBiomal.cpp b/src/Generating/CompoGenBiomal.cpp
index 315ccae73..3140bd754 100644
--- a/src/Generating/CompoGenBiomal.cpp
+++ b/src/Generating/CompoGenBiomal.cpp
@@ -551,8 +551,8 @@ protected:
return;
}
- BLOCKTYPE Block = m_MesaFloor.CubicNoise2D(NoiseX * 4, NoiseY * 4) < 0 ? E_BLOCK_DIRT : E_BLOCK_GRASS;
- NIBBLETYPE Meta = Block == E_BLOCK_GRASS ? 0 : 1;
+ BLOCKTYPE Block = (m_MesaFloor.CubicNoise2D(NoiseX * 4, NoiseY * 4) < 0) ? E_BLOCK_DIRT : E_BLOCK_GRASS;
+ NIBBLETYPE Meta = (Block == E_BLOCK_GRASS) ? 0 : 1;
a_ChunkDesc.SetBlockTypeMeta(a_RelX, Top, a_RelZ, Block, Meta);
}