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authorHowaner <franzi.moos@googlemail.com>2014-09-09 01:54:40 +0200
committerHowaner <franzi.moos@googlemail.com>2014-09-09 01:54:40 +0200
commitd1d4f2146e12222071041db7088073dc4a90eb61 (patch)
tree15ca7c036de6ff43ed0a102db531d1a01a213dcc
parent1.8: Added new uuid field. (diff)
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-rw-r--r--src/Protocol/Protocol18x.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 60501a5b5..e336dcbec 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -947,11 +947,7 @@ void cProtocol180::SendPlayerSpawn(const cPlayer & a_Player)
// Called to spawn another player for the client
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
Pkt.WriteVarInt(a_Player.GetUniqueID());
-
- // Fake UUID
- Pkt.WriteInt64(4053239666997989821);
- Pkt.WriteInt64(-5603022497796657139);
-
+ Pkt.WriteUUID(cMojangAPI::MakeUUIDShort(a_Player.GetUUID()));
Pkt.WriteFPInt(a_Player.GetPosX());
Pkt.WriteFPInt(a_Player.GetPosY());
Pkt.WriteFPInt(a_Player.GetPosZ());