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authorMattes D <github@xoft.cz>2016-03-02 10:12:43 +0100
committerMattes D <github@xoft.cz>2016-03-17 19:29:01 +0100
commiteb044e140e593c037976bacd56c5a50f133d3ba2 (patch)
treef6abe2a3a007cf1490f9c3f285abaef798d7e6cd
parentRemoved cWebPlugin, WebAdmin uses cLuaState::cCallback. (diff)
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-rw-r--r--src/Bindings/LuaState.cpp37
-rw-r--r--src/Bindings/LuaState.h6
-rw-r--r--src/Bindings/ManualBindings.cpp26
-rw-r--r--src/Bindings/PluginLua.cpp1096
-rw-r--r--src/Bindings/PluginLua.h33
5 files changed, 190 insertions, 1008 deletions
diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp
index 8e4f48275..91a9ef4d6 100644
--- a/src/Bindings/LuaState.cpp
+++ b/src/Bindings/LuaState.cpp
@@ -170,6 +170,16 @@ void cLuaState::cCallback::Clear(void)
+bool cLuaState::cCallback::IsValid(void)
+{
+ cCSLock lock(m_CS);
+ return m_Ref.IsValid();
+}
+
+
+
+
+
void cLuaState::cCallback::Invalidate(void)
{
cCSLock Lock(m_CS);
@@ -935,6 +945,24 @@ bool cLuaState::GetStackValue(int a_StackPos, bool & a_ReturnedVal)
+bool cLuaState::GetStackValue(int a_StackPos, cCallback & a_Callback)
+{
+ return a_Callback.RefStack(*this, a_StackPos);
+}
+
+
+
+
+
+bool cLuaState::GetStackValue(int a_StackPos, cCallbackPtr & a_Callback)
+{
+ return a_Callback->RefStack(*this, a_StackPos);
+}
+
+
+
+
+
bool cLuaState::GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result)
{
if (lua_isnumber(m_LuaState, a_StackPos))
@@ -959,15 +987,6 @@ bool cLuaState::GetStackValue(int a_StackPos, cRef & a_Ref)
-bool cLuaState::GetStackValue(int a_StackPos, cCallback & a_Callback)
-{
- return a_Callback.RefStack(*this, a_StackPos);
-}
-
-
-
-
-
bool cLuaState::GetStackValue(int a_StackPos, double & a_ReturnedVal)
{
if (lua_isnumber(m_LuaState, a_StackPos))
diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h
index 63f419d2b..60a960ccc 100644
--- a/src/Bindings/LuaState.h
+++ b/src/Bindings/LuaState.h
@@ -155,6 +155,9 @@ public:
/** Frees the contained callback, if any. */
void Clear(void);
+ /** Returns true if the contained callback is valid. */
+ bool IsValid(void);
+
protected:
friend class cLuaState;
@@ -332,9 +335,10 @@ public:
// Enum values are checked for their allowed values and fail if the value is not assigned.
bool GetStackValue(int a_StackPos, AString & a_Value);
bool GetStackValue(int a_StackPos, bool & a_Value);
+ bool GetStackValue(int a_StackPos, cCallback & a_Callback);
+ bool GetStackValue(int a_StackPos, cCallbackPtr & a_Callback);
bool GetStackValue(int a_StackPos, cPluginManager::CommandResult & a_Result);
bool GetStackValue(int a_StackPos, cRef & a_Ref);
- bool GetStackValue(int a_StackPos, cCallback & a_Ref);
bool GetStackValue(int a_StackPos, double & a_Value);
bool GetStackValue(int a_StackPos, eBlockFace & a_Value);
bool GetStackValue(int a_StackPos, eWeather & a_Value);
diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp
index 2d62821ff..f3526d5a4 100644
--- a/src/Bindings/ManualBindings.cpp
+++ b/src/Bindings/ManualBindings.cpp
@@ -992,7 +992,13 @@ static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager,
}
// Retrieve and check the hook type
- int HookType = static_cast<int>(tolua_tonumber(S, a_ParamIdx, -1));
+ int HookType;
+ if (!S.GetStackValue(a_ParamIdx, HookType))
+ {
+ LOGWARNING("cPluginManager.AddHook(): Cannot read the hook type.");
+ S.LogStackTrace();
+ return 0;
+ }
if (!a_PluginManager->IsValidHookType(HookType))
{
LOGWARNING("cPluginManager.AddHook(): Invalid HOOK_TYPE parameter: %d", HookType);
@@ -1001,7 +1007,14 @@ static int tolua_cPluginManager_AddHook_FnRef(cPluginManager * a_PluginManager,
}
// Add the hook to the plugin
- if (!Plugin->AddHookRef(HookType, a_ParamIdx + 1))
+ auto callback = std::make_shared<cLuaState::cCallback>();
+ if (!S.GetStackValue(a_ParamIdx + 1, callback))
+ {
+ LOGWARNING("cPluginManager.AddHook(): Cannot read the callback parameter");
+ S.LogStackTrace();
+ return 0;
+ }
+ if (!Plugin->AddHookCallback(HookType, callback))
{
LOGWARNING("cPluginManager.AddHook(): Cannot add hook %d, unknown error.", HookType);
S.LogStackTrace();
@@ -1058,10 +1071,11 @@ static int tolua_cPluginManager_AddHook_DefFn(cPluginManager * a_PluginManager,
}
// Retrieve the function to call and add it to the plugin:
- lua_pushstring(S, FnName);
- bool res = Plugin->AddHookRef(HookType, 1);
- lua_pop(S, 1); // Pop the function off the stack
- if (!res)
+ auto callback = std::make_shared<cLuaState::cCallback>();
+ lua_getglobal(S, FnName);
+ bool res = S.GetStackValue(-1, callback);
+ lua_pop(S, 1);
+ if (!res || !callback->IsValid())
{
LOGWARNING("cPluginManager.AddHook(): Function %s not found. Hook not added.", FnName);
S.LogStackTrace();
diff --git a/src/Bindings/PluginLua.cpp b/src/Bindings/PluginLua.cpp
index 9b2d48b33..a293cf741 100644
--- a/src/Bindings/PluginLua.cpp
+++ b/src/Bindings/PluginLua.cpp
@@ -83,13 +83,6 @@ void cPluginLua::Close(void)
} // cCSUnlock (m_CriticalSection)
// Release all the references in the hook map:
- for (cHookMap::iterator itrH = m_HookMap.begin(), endH = m_HookMap.end(); itrH != endH; ++itrH)
- {
- for (cLuaRefs::iterator itrR = itrH->second.begin(), endR = itrH->second.end(); itrR != endR; ++itrR)
- {
- delete *itrR;
- } // for itrR - itrH->second[]
- } // for itrH - m_HookMap[]
m_HookMap.clear();
// Close the Lua engine:
@@ -232,16 +225,7 @@ void cPluginLua::OnDisable(void)
void cPluginLua::Tick(float a_Dt)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return;
- }
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), a_Dt);
- }
+ CallSimpleHooks(cPluginManager::HOOK_TICK, a_Dt);
}
@@ -250,22 +234,7 @@ void cPluginLua::Tick(float a_Dt)
bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_SPREAD];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BLOCK_SPREAD, &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source);
}
@@ -274,22 +243,7 @@ bool cPluginLua::OnBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int
bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BLOCK_TO_PICKUPS];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BLOCK_TO_PICKUPS, &a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, &a_Pickups);
}
@@ -298,22 +252,7 @@ bool cPluginLua::OnBlockToPickups(cWorld & a_World, cEntity * a_Digger, int a_Bl
bool cPluginLua::OnBrewingCompleted(cWorld & a_World, cBrewingstandEntity & a_Brewingstand)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BREWING_COMPLETED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Brewingstand, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BREWING_COMPLETED, &a_World, &a_Brewingstand);
}
@@ -322,22 +261,7 @@ bool cPluginLua::OnBrewingCompleted(cWorld & a_World, cBrewingstandEntity & a_Br
bool cPluginLua::OnBrewingCompleting(cWorld & a_World, cBrewingstandEntity & a_Brewingstand)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_BREWING_COMPLETING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Brewingstand, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_BREWING_COMPLETING, &a_World, &a_Brewingstand);
}
@@ -352,10 +276,10 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHAT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_CHAT];
+ for (auto hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Message, cLuaState::Return, res, a_Message);
+ hook->Call(&a_Player, a_Message, cLuaState::Return, res, a_Message);
if (res)
{
return true;
@@ -370,22 +294,7 @@ bool cPluginLua::OnChat(cPlayer & a_Player, AString & a_Message)
bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_AVAILABLE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_AVAILABLE, &a_World, a_ChunkX, a_ChunkZ);
}
@@ -394,22 +303,7 @@ bool cPluginLua::OnChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_GENERATED, &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc);
}
@@ -418,22 +312,7 @@ bool cPluginLua::OnChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_GENERATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_GENERATING, &a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc);
}
@@ -442,22 +321,7 @@ bool cPluginLua::OnChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ,
bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_UNLOADED, &a_World, a_ChunkX, a_ChunkZ);
}
@@ -466,22 +330,7 @@ bool cPluginLua::OnChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CHUNK_UNLOADING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ChunkX, a_ChunkZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CHUNK_UNLOADING, &a_World, a_ChunkX, a_ChunkZ);
}
@@ -490,22 +339,7 @@ bool cPluginLua::OnChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_COLLECTING_PICKUP];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Pickup, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_COLLECTING_PICKUP, &a_Player, &a_Pickup);
}
@@ -514,22 +348,7 @@ bool cPluginLua::OnCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_CRAFTING_NO_RECIPE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_CRAFTING_NO_RECIPE, &a_Player, &a_Grid, &a_Recipe);
}
@@ -538,22 +357,7 @@ bool cPluginLua::OnCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid,
bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_DISCONNECT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Reason, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_DISCONNECT, &a_Client, a_Reason);
}
@@ -562,22 +366,7 @@ bool cPluginLua::OnDisconnect(cClientHandle & a_Client, const AString & a_Reason
bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_ADD_EFFECT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_ADD_EFFECT, &a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier);
}
@@ -586,22 +375,7 @@ bool cPluginLua::OnEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_E
bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGING_WORLD];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, &a_World, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_CHANGING_WORLD, &a_Entity, &a_World);
}
@@ -610,22 +384,7 @@ bool cPluginLua::OnEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
bool cPluginLua::OnEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_CHANGED_WORLD];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, &a_World, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_CHANGED_WORLD, &a_Entity, &a_World);
}
@@ -640,10 +399,10 @@ bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Sp
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_EXECUTE_COMMAND];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result);
+ hook->Call(a_Player, a_Split, a_EntireCommand, cLuaState::Return, res, a_Result);
if (res)
{
return true;
@@ -664,20 +423,20 @@ bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_Can
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_EXPLODED];
+ for (auto & hook: hooks)
{
switch (a_Source)
{
- case esBed: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res); break;
- case esEnderCrystal: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res); break;
- case esGhastFireball: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res); break;
- case esMonster: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
- case esOther: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
- case esPlugin: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
- case esPrimedTNT: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res); break;
- case esWitherBirth: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
- case esWitherSkull: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res); break;
+ case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res); break;
+ case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res); break;
+ case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res); break;
+ case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
+ case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
+ case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res); break;
+ case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res); break;
+ case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res); break;
+ case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res); break;
case esMax:
{
ASSERT(!"Invalid explosion source");
@@ -704,20 +463,20 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool &
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_EXPLODING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_EXPLODING];
+ for (auto & hook: hooks)
{
switch (a_Source)
{
- case esBed: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esEnderCrystal: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esGhastFireball: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esMonster: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esOther: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPlugin: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esPrimedTNT: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherBirth: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
- case esWitherSkull: m_LuaState.Call(static_cast<int>(**itr), &a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esBed: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<Vector3i *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esEnderCrystal: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esGhastFireball: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cGhastFireballEntity *>(a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esMonster: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esOther: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esPlugin: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esPrimedTNT: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cTNTEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esWitherBirth: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cMonster *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
+ case esWitherSkull: hook->Call(&a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, reinterpret_cast<cWitherSkullEntity *> (a_SourceData), cLuaState::Return, res, a_CanCauseFire, a_ExplosionSize); break;
case esMax:
{
ASSERT(!"Invalid explosion source");
@@ -738,22 +497,7 @@ bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool &
bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Username)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HANDSHAKE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_HANDSHAKE, &a_Client, a_Username);
}
@@ -762,22 +506,7 @@ bool cPluginLua::OnHandshake(cClientHandle & a_Client, const AString & a_Usernam
bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PULLING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_HOPPER_PULLING_ITEM, &a_World, &a_Hopper, a_DstSlotNum, &a_SrcEntity, a_SrcSlotNum);
}
@@ -786,22 +515,7 @@ bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper,
bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_HOPPER_PUSHING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_HOPPER_PUSHING_ITEM, &a_World, &a_Hopper, a_SrcSlotNum, &a_DstEntity, a_DstSlotNum);
}
@@ -816,10 +530,10 @@ bool cPluginLua::OnKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString &
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_KILLED];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage);
+ hook->Call(&a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage);
if (res)
{
return true;
@@ -834,22 +548,7 @@ bool cPluginLua::OnKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString &
bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Victim, a_Killer, &a_TDI, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_KILLING, &a_Victim, a_Killer, &a_TDI);
}
@@ -858,22 +557,7 @@ bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInf
bool cPluginLua::OnLogin(cClientHandle & a_Client, UInt32 a_ProtocolVersion, const AString & a_Username)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_LOGIN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_ProtocolVersion, a_Username, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_LOGIN, &a_Client, a_ProtocolVersion, a_Username);
}
@@ -882,22 +566,7 @@ bool cPluginLua::OnLogin(cClientHandle & a_Client, UInt32 a_ProtocolVersion, con
bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_ANIMATION];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Animation, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_ANIMATION, &a_Player, a_Animation);
}
@@ -906,22 +575,7 @@ bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BREAKING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_BREAKING_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
}
@@ -930,22 +584,7 @@ bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_B
bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_BROKEN_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_BROKEN_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
}
@@ -954,22 +593,7 @@ bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_Blo
bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_DESTROYED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_DESTROYED, &a_Player);
}
@@ -978,22 +602,7 @@ bool cPluginLua::OnPlayerDestroyed(cPlayer & a_Player)
bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_EATING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_EATING, &a_Player);
}
@@ -1002,22 +611,7 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_NewFoodLevel, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_FOOD_LEVEL_CHANGE, &a_Player, a_NewFoodLevel);
}
@@ -1026,22 +620,7 @@ bool cPluginLua::OnPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_Reward, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_FISHED, &a_Player, a_Reward);
}
@@ -1050,22 +629,7 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Reward, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_FISHING, &a_Player, &a_Reward);
}
@@ -1074,22 +638,7 @@ bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_JOINED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_JOINED, &a_Player);
}
@@ -1098,22 +647,7 @@ bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_LEFT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_LEFT_CLICK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status);
}
@@ -1122,22 +656,7 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_OldPosition, a_NewPosition, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_MOVING, &a_Player, a_OldPosition, a_NewPosition);
}
@@ -1146,22 +665,7 @@ bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPositi
bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_ENTITY_TELEPORT];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Entity, a_OldPosition, a_NewPosition, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_ENTITY_TELEPORT, &a_Entity, a_OldPosition, a_NewPosition);
}
@@ -1170,27 +674,11 @@ bool cPluginLua::OnEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosi
bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player,
- a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
- a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta,
- cLuaState::Return,
- res
- );
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_PLACED_BLOCK,
+ &a_Player,
+ a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
+ a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta
+ );
}
@@ -1199,27 +687,11 @@ bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_Blo
bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_PLACING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player,
- a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
- a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta,
- cLuaState::Return,
- res
- );
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_PLACING_BLOCK,
+ &a_Player,
+ a_BlockChange.GetX(), a_BlockChange.GetY(), a_BlockChange.GetZ(),
+ a_BlockChange.m_BlockType, a_BlockChange.m_BlockMeta
+ );
}
@@ -1228,22 +700,7 @@ bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_Bl
bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_RIGHT_CLICK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
@@ -1252,22 +709,7 @@ bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_Bloc
bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_RIGHT_CLICKING_ENTITY, &a_Player, &a_Entity);
}
@@ -1276,22 +718,7 @@ bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Ent
bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SHOOTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_SHOOTING, &a_Player);
}
@@ -1300,22 +727,7 @@ bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_SPAWNED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_SPAWNED, &a_Player);
}
@@ -1324,22 +736,7 @@ bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_TOSSING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_TOSSING_ITEM, &a_Player);
}
@@ -1348,22 +745,7 @@ bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USED_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta);
}
@@ -1372,22 +754,7 @@ bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USED_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USED_ITEM, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
@@ -1396,22 +763,7 @@ bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY
bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USING_BLOCK, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta);
}
@@ -1420,22 +772,7 @@ bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_Bloc
bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_USING_ITEM];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLAYER_USING_ITEM, &a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ);
}
@@ -1444,22 +781,7 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Client, a_Channel, a_Message, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PLUGIN_MESSAGE, &a_Client, a_Channel, a_Message);
}
@@ -1474,11 +796,11 @@ bool cPluginLua::OnPluginsLoaded(void)
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_PLUGINS_LOADED];
+ for (auto & hook: hooks)
{
bool ret = false;
- m_LuaState.Call(static_cast<int>(**itr), cLuaState::Return, ret);
+ hook->Call(cLuaState::Return, ret);
res = res || ret;
}
return res;
@@ -1490,22 +812,7 @@ bool cPluginLua::OnPluginsLoaded(void)
bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_POST_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_POST_CRAFTING, &a_Player, &a_Grid, &a_Recipe);
}
@@ -1514,22 +821,7 @@ bool cPluginLua::OnPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCra
bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PRE_CRAFTING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Player, &a_Grid, &a_Recipe, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PRE_CRAFTING, &a_Player, &a_Grid, &a_Recipe);
}
@@ -1538,22 +830,7 @@ bool cPluginLua::OnPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraf
bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_BLOCK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PROJECTILE_HIT_BLOCK, &a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos);
}
@@ -1562,22 +839,7 @@ bool cPluginLua::OnProjectileHitBlock(cProjectileEntity & a_Projectile, int a_Bl
bool cPluginLua::OnProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PROJECTILE_HIT_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Projectile, &a_HitEntity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_PROJECTILE_HIT_ENTITY, &a_Projectile, &a_HitEntity);
}
@@ -1592,10 +854,10 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SERVER_PING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_SERVER_PING];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon, cLuaState::Return, res, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon);
+ hook->Call(&a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon, cLuaState::Return, res, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon);
if (res)
{
return true;
@@ -1610,22 +872,7 @@ bool cPluginLua::OnServerPing(cClientHandle & a_ClientHandle, AString & a_Server
bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNED_ENTITY, &a_World, &a_Entity);
}
@@ -1634,22 +881,7 @@ bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNED_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNED_MONSTER, &a_World, &a_Monster);
}
@@ -1658,22 +890,7 @@ bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_ENTITY];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Entity, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNING_ENTITY, &a_World, &a_Entity);
}
@@ -1682,22 +899,7 @@ bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_SPAWNING_MONSTER];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, &a_Monster, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_SPAWNING_MONSTER, &a_World, &a_Monster);
}
@@ -1706,22 +908,7 @@ bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_TAKE_DAMAGE];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_Receiver, &a_TDI, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_TAKE_DAMAGE, &a_Receiver, &a_TDI);
}
@@ -1735,22 +922,7 @@ bool cPluginLua::OnUpdatedSign(
cPlayer * a_Player
)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATED_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_UPDATED_SIGN, &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player);
}
@@ -1770,10 +942,10 @@ bool cPluginLua::OnUpdatingSign(
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_UPDATING_SIGN];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4);
+ hook->Call(&a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player, cLuaState::Return, res, a_Line1, a_Line2, a_Line3, a_Line4);
if (res)
{
return true;
@@ -1788,22 +960,7 @@ bool cPluginLua::OnUpdatingSign(
bool cPluginLua::OnWeatherChanged(cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, cLuaState::Return, res);
- if (res)
- {
- return true;
- }
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_WEATHER_CHANGED, &a_World);
}
@@ -1818,10 +975,10 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
return false;
}
bool res = false;
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
+ auto & hooks = m_HookMap[cPluginManager::HOOK_WEATHER_CHANGING];
+ for (auto & hook: hooks)
{
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_NewWeather, cLuaState::Return, res, a_NewWeather);
+ hook->Call(&a_World, a_NewWeather, cLuaState::Return, res, a_NewWeather);
if (res)
{
return true;
@@ -1836,17 +993,7 @@ bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
bool cPluginLua::OnWorldStarted(cWorld & a_World)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_STARTED];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World);
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_WORLD_STARTED, &a_World);
}
@@ -1855,17 +1002,7 @@ bool cPluginLua::OnWorldStarted(cWorld & a_World)
bool cPluginLua::OnWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)
{
- cCSLock Lock(m_CriticalSection);
- if (!m_LuaState.IsValid())
- {
- return false;
- }
- cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_WORLD_TICK];
- for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
- {
- m_LuaState.Call(static_cast<int>(**itr), &a_World, a_Dt, a_LastTickDurationMSec);
- }
- return false;
+ return CallSimpleHooks(cPluginManager::HOOK_WORLD_TICK, &a_World, a_Dt, a_LastTickDurationMSec);
}
@@ -2061,22 +1198,11 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
-bool cPluginLua::AddHookRef(int a_HookType, int a_FnRefIdx)
+bool cPluginLua::AddHookCallback(int a_HookType, cLuaState::cCallbackPtr a_Callback)
{
ASSERT(m_CriticalSection.IsLockedByCurrentThread()); // It probably has to be, how else would we have a LuaState?
- // Check if the function reference is valid:
- cLuaState::cRef * Ref = new cLuaState::cRef(m_LuaState, a_FnRefIdx);
- if ((Ref == nullptr) || !Ref->IsValid())
- {
- LOGWARNING("Plugin %s tried to add a hook %d with bad handler function.", GetName().c_str(), a_HookType);
- m_LuaState.LogStackTrace();
- delete Ref;
- Ref = nullptr;
- return false;
- }
-
- m_HookMap[a_HookType].push_back(Ref);
+ m_HookMap[a_HookType].push_back(a_Callback);
return true;
}
diff --git a/src/Bindings/PluginLua.h b/src/Bindings/PluginLua.h
index dac782a43..3205ac397 100644
--- a/src/Bindings/PluginLua.h
+++ b/src/Bindings/PluginLua.h
@@ -201,11 +201,9 @@ public:
/** Returns the name of Lua function that should handle the specified hook type in the older (#121) API */
static const char * GetHookFnName(int a_HookType);
- /** Adds a Lua function to be called for the specified hook.
- The function has to be on the Lua stack at the specified index a_FnRefIdx
- Returns true if the hook was added successfully.
- */
- bool AddHookRef(int a_HookType, int a_FnRefIdx);
+ /** Adds a Lua callback to be called for the specified hook.
+ Returns true if the hook was added successfully. */
+ bool AddHookCallback(int a_HookType, cLuaState::cCallbackPtr a_Callback);
/** Calls a function in this plugin's LuaState with parameters copied over from a_ForeignState.
The values that the function returns are placed onto a_ForeignState.
@@ -233,10 +231,10 @@ protected:
typedef std::map<AString, int> CommandMap;
/** Provides an array of Lua function references */
- typedef std::vector<cLuaState::cRef *> cLuaRefs;
+ typedef std::vector<cLuaState::cCallbackPtr> cLuaCallbacks;
/** Maps hook types into arrays of Lua function references to call for each hook type */
- typedef std::map<int, cLuaRefs> cHookMap;
+ typedef std::map<int, cLuaCallbacks> cHookMap;
/** The mutex protecting m_LuaState and each of the m_Resettables[] against multithreaded use. */
@@ -263,6 +261,27 @@ protected:
/** Removes all WebTabs currently registered for this plugin from the WebAdmin. */
void ClearWebTabs(void);
+
+ /** Calls a hook that has the simple format - single bool return value specifying whether the chain should continue.
+ The advanced hook types that need more processing implement a similar loop manually instead.
+ Returns true if any of hook calls wants to abort the hook (returned true), false if all hook calls returned false. */
+ template <typename... Args>
+ bool CallSimpleHooks(int a_HookType, Args && ... a_Args)
+ {
+ cCSLock lock(m_CriticalSection);
+ auto & hooks = m_HookMap[a_HookType];
+ bool res = false;
+ for (auto & hook: hooks)
+ {
+ hook->Call(std::forward<Args>(a_Args)..., cLuaState::Return, res);
+ if (res)
+ {
+ // Hook wants to terminate the chain processing
+ return true;
+ }
+ }
+ return false;
+ }
} ; // tolua_export