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authorMattes D <github@xoft.cz>2015-05-13 18:31:01 +0200
committerMattes D <github@xoft.cz>2015-05-13 18:31:01 +0200
commitf36b00f4d496cb90c8c77d0e6ae570502f3199ae (patch)
tree595e661b5c7a251f1769dc9aa3d4bff92588f3a9
parentMerge pull request #2001 from mc-server/BindingsCleanup (diff)
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-rw-r--r--MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua7
-rw-r--r--src/Bindings/PluginManager.cpp7
2 files changed, 10 insertions, 4 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua b/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
index 79b7bb055..db7eb97d1 100644
--- a/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
+++ b/MCServer/Plugins/APIDump/Hooks/OnExecuteCommand.lua
@@ -16,10 +16,9 @@ return
If the command is in-game, the first parameter to the hook function is the {{cPlayer|player}} who's
executing the command. If the command comes from the server console, the first parameter is nil.</p>
<p>
- The server calls this hook even for unregistered (unknown) console commands. However, it doesn't call
- the hook for unregistered in-game commands, simply because there's no way to distinguish between a
- command and a chat message. If a plugin needs to intercept unknown in-game commands, it should use the
- {{OnChat|HOOK_CHAT}} hook.
+ The server calls this hook even for unregistered (unknown) console commands. It also calls the hook
+ for unknown in-game commands, as long as they begin with a slash ('/'). If a plugin needs to intercept
+ in-game chat messages not beginning with a slash, it should use the {{OnChat|HOOK_CHAT}} hook.
]],
Params =
{
diff --git a/src/Bindings/PluginManager.cpp b/src/Bindings/PluginManager.cpp
index 15bea22bd..db2493955 100644
--- a/src/Bindings/PluginManager.cpp
+++ b/src/Bindings/PluginManager.cpp
@@ -1445,6 +1445,13 @@ cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player,
if (cmd == m_Commands.end())
{
// Command not found
+ // If it started with a slash, ask the plugins if they still want to handle it:
+ if (!a_Command.empty() && (a_Command[0] == '/'))
+ {
+ CommandResult Result = crUnknownCommand;
+ CallHookExecuteCommand(&a_Player, Split, a_Command, Result);
+ return Result;
+ }
return crUnknownCommand;
}