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authorworktycho <work.tycho@gmail.com>2015-06-04 12:21:21 +0200
committerworktycho <work.tycho@gmail.com>2015-06-04 12:21:21 +0200
commitc124a4495a2b24866511453636cda065fee842e8 (patch)
tree90ed066862c081299e02b173b9de99643e7e5732 /CONTRIBUTING.md
parentMerge pull request #2202 from mc-server/CmakeCleanup (diff)
parentSkip unknown cflag for Apple clang & remove cSemaphore (diff)
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@@ -23,7 +23,7 @@ Here are the conventions:
- This helps prevent mistakes such as `if (a & 1 == 0)`
*
* Use the provided wrappers for OS stuff:
- - Threading is done by inheriting from `cIsThread`, thread synchronization through `cCriticalSection`, `cSemaphore` and `cEvent`, file access and filesystem operations through the `cFile` class, high-precision timers through `cTimer`, high-precision sleep through `cSleep`
+ - Threading is done by inheriting from `cIsThread`, thread synchronization through `cCriticalSection` and `cEvent`, file access and filesystem operations through the `cFile` class, high-precision timers through `cTimer`, high-precision sleep through `cSleep`
* No magic numbers, use named constants:
- `E_ITEM_XXX`, `E_BLOCK_XXX` and `E_META_XXX` for items and blocks
- `cEntity::etXXX` for entity types, `cMonster::mtXXX` for mob types