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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-29 21:43:34 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-09-29 21:43:34 +0200
commit70546f25a0209c2b61dadf61840dfa628a9a75b7 (patch)
treeca7d9e9742dcdd1b2d5f9aa7859d2e3ea99f4fad /source/Player.cpp
parentAnvilStats: can draw biome map (method 1) (diff)
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Diffstat (limited to 'source/Player.cpp')
-rw-r--r--source/Player.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/Player.cpp b/source/Player.cpp
index b20287750..a0be947bf 100644
--- a/source/Player.cpp
+++ b/source/Player.cpp
@@ -66,6 +66,9 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
m_CurrentWindow = m_InventoryWindow;
m_InventoryWindow->OpenedByPlayer(*this);
+ // DEBUG:
+ LOGD("Inventory window for player %p is at %p", this, m_InventoryWindow);
+
SetMaxHealth(20);
m_MaxFoodLevel = 20;
m_MaxFoodSaturationLevel = 20.f;
@@ -103,7 +106,7 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
cPlayer::~cPlayer(void)
{
- LOG("Deleting cPlayer \"%s\" at %p, ID %d", m_PlayerName.c_str(), this, GetUniqueID());
+ LOG("Deleting cPlayer \"%s\" at %p, ID %d; inv win %p", m_PlayerName.c_str(), this, GetUniqueID(), m_InventoryWindow);
SaveToDisk();