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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/Bindings/PluginManager.h
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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Diffstat (limited to 'src/Bindings/PluginManager.h')
-rw-r--r--src/Bindings/PluginManager.h56
1 files changed, 28 insertions, 28 deletions
diff --git a/src/Bindings/PluginManager.h b/src/Bindings/PluginManager.h
index 58ec74f53..f3f0b6d0b 100644
--- a/src/Bindings/PluginManager.h
+++ b/src/Bindings/PluginManager.h
@@ -143,10 +143,10 @@ public:
HOOK_WORLD_TICK,
// tolua_end
-
+
// Note that if a hook type is added, it may need processing in cPlugin::CanAddHook() descendants,
// and it definitely needs adding in cPluginLua::GetHookFnName() !
-
+
// Keep these two as the last items, they are used for validity checking and get their values automagically
HOOK_NUM_HOOKS,
HOOK_MAX = HOOK_NUM_HOOKS - 1,
@@ -157,22 +157,22 @@ public:
{
public:
virtual ~cCommandEnumCallback() {}
-
+
/** Called for each command; return true to abort enumeration
For console commands, a_Permission is not used (set to empty string)
*/
virtual bool Command(const AString & a_Command, const cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString) = 0;
} ;
-
+
/** The interface used for enumerating and extern-calling plugins */
typedef cItemCallback<cPlugin> cPluginCallback;
-
+
typedef std::list<cPlugin *> PluginList;
/** Called each tick, calls the plugins' OnTick hook, as well as processes plugin events (addition, removal) */
void Tick(float a_Dt);
-
+
/** Returns the instance of the Plugin Manager (there is only ever one) */
static cPluginManager * Get(void); // tolua_export
@@ -182,7 +182,7 @@ public:
/** Schedules a reload of the plugins to happen within the next call to Tick(). */
void ReloadPlugins(); // tolua_export
-
+
/** Adds the plugin to the list of plugins called for the specified hook type.
If a plugin adds multiple handlers for a single hook, it is added only once (ignore-duplicates). */
void AddHook(cPlugin * a_Plugin, int a_HookType);
@@ -192,7 +192,7 @@ public:
/** Returns the number of plugins that are psLoaded. */
size_t GetNumLoadedPlugins(void) const; // tolua_export
-
+
// Calls for individual hooks. Each returns false if the action is to continue or true if the plugin wants to abort
bool CallHookBlockSpread (cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source);
bool CallHookBlockToPickups (cWorld & a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups);
@@ -260,7 +260,7 @@ public:
bool CallHookWeatherChanging (cWorld & a_World, eWeather & a_NewWeather);
bool CallHookWorldStarted (cWorld & a_World);
bool CallHookWorldTick (cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec);
-
+
/** Queues the specified plugin to be unloaded in the next call to Tick().
Note that this function returns before the plugin is unloaded, to avoid deadlocks. */
void UnloadPlugin(const AString & a_PluginFolder); // tolua_export
@@ -271,10 +271,10 @@ public:
/** Removes all hooks the specified plugin has registered */
void RemoveHooks(cPlugin * a_Plugin);
-
+
/** Removes the plugin of the specified name from the internal structures and deletes its object. */
void RemovePlugin(const AString & a_PluginName);
-
+
/** Removes all command bindings that the specified plugin has made */
void RemovePluginCommands(cPlugin * a_Plugin);
@@ -283,47 +283,47 @@ public:
/** Binds a command to the specified plugin. Returns true if successful, false if command already bound. */
bool BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
-
+
/** Calls a_Callback for each bound command, returns true if all commands were enumerated */
bool ForEachCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
-
+
/** Returns true if the command is in the command map */
bool IsCommandBound(const AString & a_Command); // tolua_export
-
+
/** Returns the permission needed for the specified command; empty string if command not found */
AString GetCommandPermission(const AString & a_Command); // tolua_export
-
+
/** Executes the command, as if it was requested by a_Player. Checks permissions first. Returns crExecuted if executed. */
CommandResult ExecuteCommand(cPlayer & a_Player, const AString & a_Command); // tolua_export
-
+
/** Executes the command, as if it was requested by a_Player. Permisssions are not checked. Returns crExecuted if executed. */
CommandResult ForceExecuteCommand(cPlayer & a_Player, const AString & a_Command); // tolua_export
-
+
/** Removes all console command bindings that the specified plugin has made */
void RemovePluginConsoleCommands(cPlugin * a_Plugin);
-
+
/** Binds a console command to the specified plugin. Returns true if successful, false if command already bound. */
bool BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString); // Exported in ManualBindings.cpp, without the a_Plugin param
-
+
/** Calls a_Callback for each bound console command, returns true if all commands were enumerated */
bool ForEachConsoleCommand(cCommandEnumCallback & a_Callback); // Exported in ManualBindings.cpp
-
+
/** Returns true if the console command is in the command map */
bool IsConsoleCommandBound(const AString & a_Command); // tolua_export
-
+
/** Executes the command split into a_Split, as if it was given on the console.
Returns true if executed. Output is sent to the a_Output callback
Exported in ManualBindings.cpp with a different signature. */
bool ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_Command);
-
+
/** Appends all commands beginning with a_Text (case-insensitive) into a_Results.
If a_Player is not nullptr, only commands for which the player has permissions are added.
*/
void TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player);
-
+
/** Returns true if the specified hook type is within the allowed range */
static bool IsValidHookType(int a_HookType);
-
+
/** Calls the specified callback with the plugin object of the specified plugin.
Returns false if plugin not found, otherwise returns the value that the callback has returned. */
bool DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback);
@@ -331,14 +331,14 @@ public:
/** Calls the specified callback for each plugin in m_Plugins.
Returns true if all plugins have been reported, false if the callback has aborted the enumeration by returning true. */
bool ForEachPlugin(cPluginCallback & a_Callback);
-
+
/** Returns the path where individual plugins' folders are expected.
The path doesn't end in a slash. */
static AString GetPluginsPath(void) { return FILE_IO_PREFIX + AString("Plugins"); } // tolua_export
-
+
private:
friend class cRoot;
-
+
class cCommandReg
{
public:
@@ -346,7 +346,7 @@ private:
AString m_Permission; // Not used for console commands
AString m_HelpString;
} ;
-
+
typedef std::map<int, cPluginManager::PluginList> HookMap;
typedef std::map<AString, cCommandReg> CommandMap;