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authorSTRWarrior <niels.breuker@hotmail.nl>2014-12-01 16:39:42 +0100
committerSTRWarrior <niels.breuker@hotmail.nl>2014-12-01 16:39:42 +0100
commitcd0081bb677c09b21fc5017dc1e01eaa18774698 (patch)
tree3a5ea294a105a298d91817a2599ae296b7c34d4b /src/BlockEntities/BlockEntity.h
parentAdded better soulsand rims (diff)
parentUpdated core (diff)
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Diffstat (limited to 'src/BlockEntities/BlockEntity.h')
-rw-r--r--src/BlockEntities/BlockEntity.h7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index ffd6ee856..056a88721 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -28,11 +28,6 @@
-namespace Json
-{
- class Value;
-};
-
class cChunk;
class cPlayer;
class cWorld;
@@ -115,7 +110,7 @@ public:
virtual void SendTo(cClientHandle & a_Client) = 0;
/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
- virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */)
+ virtual bool Tick(float a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
return false;