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authorTiger Wang <ziwei.tiger@outlook.com>2021-01-02 14:50:34 +0100
committerGitHub <noreply@github.com>2021-01-02 14:50:34 +0100
commit16aeb84cd35996a6b41f10cbc48a677eeccc911c (patch)
treeae877926559d59a534bbf3c22651e6df7ffe8d71 /src/BlockEntities
parentFix version typo in CMakeLists.txt (#5098) (diff)
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Diffstat (limited to 'src/BlockEntities')
-rw-r--r--src/BlockEntities/BeaconEntity.cpp17
-rw-r--r--src/BlockEntities/BeaconEntity.h1
-rw-r--r--src/BlockEntities/BlockEntity.cpp141
-rw-r--r--src/BlockEntities/BlockEntity.h79
-rw-r--r--src/BlockEntities/BrewingstandEntity.cpp44
-rw-r--r--src/BlockEntities/BrewingstandEntity.h11
-rw-r--r--src/BlockEntities/ChestEntity.cpp33
-rw-r--r--src/BlockEntities/ChestEntity.h3
-rw-r--r--src/BlockEntities/DropSpenserEntity.cpp28
-rw-r--r--src/BlockEntities/DropSpenserEntity.h2
-rw-r--r--src/BlockEntities/EnderChestEntity.cpp18
-rw-r--r--src/BlockEntities/EnderChestEntity.h2
-rw-r--r--src/BlockEntities/FlowerPotEntity.cpp13
-rw-r--r--src/BlockEntities/FlowerPotEntity.h2
-rw-r--r--src/BlockEntities/FurnaceEntity.cpp45
-rw-r--r--src/BlockEntities/FurnaceEntity.h7
16 files changed, 221 insertions, 225 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp
index a7bdbca2d..e59d31f52 100644
--- a/src/BlockEntities/BeaconEntity.cpp
+++ b/src/BlockEntities/BeaconEntity.cpp
@@ -271,6 +271,20 @@ void cBeaconEntity::CopyFrom(const cBlockEntity & a_Src)
+void cBeaconEntity::OnRemoveFromWorld()
+{
+ const auto Window = GetWindow();
+ if (Window != nullptr)
+ {
+ // Tell window its owner is destroyed:
+ Window->OwnerDestroyed();
+ }
+}
+
+
+
+
+
void cBeaconEntity::SendTo(cClientHandle & a_Client)
{
a_Client.SendUpdateBlockEntity(*this);
@@ -316,6 +330,3 @@ bool cBeaconEntity::UsedBy(cPlayer * a_Player)
}
return true;
}
-
-
-
diff --git a/src/BlockEntities/BeaconEntity.h b/src/BlockEntities/BeaconEntity.h
index 21c35610d..e5230e2cb 100644
--- a/src/BlockEntities/BeaconEntity.h
+++ b/src/BlockEntities/BeaconEntity.h
@@ -29,6 +29,7 @@ public: // tolua_export
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual void OnRemoveFromWorld() override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual bool UsedBy(cPlayer * a_Player) override;
diff --git a/src/BlockEntities/BlockEntity.cpp b/src/BlockEntities/BlockEntity.cpp
index 44d5e2d19..a3b6b33a3 100644
--- a/src/BlockEntities/BlockEntity.cpp
+++ b/src/BlockEntities/BlockEntity.cpp
@@ -28,56 +28,52 @@
-void cBlockEntity::SetPos(Vector3i a_NewPos)
+cBlockEntity::cBlockEntity(const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta, const Vector3i a_Pos, cWorld * const a_World) :
+ m_Pos(a_Pos),
+ m_RelX(a_Pos.x - cChunkDef::Width * FAST_FLOOR_DIV(a_Pos.x, cChunkDef::Width)),
+ m_RelZ(a_Pos.z - cChunkDef::Width * FAST_FLOOR_DIV(a_Pos.z, cChunkDef::Width)),
+ m_BlockType(a_BlockType),
+ m_BlockMeta(a_BlockMeta),
+ m_World(a_World)
{
- ASSERT(m_World == nullptr); // Cannot move block entities that represent world blocks (only use this for cBlockArea's BEs)
- m_Pos = a_NewPos;
}
-bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType)
+OwnedBlockEntity cBlockEntity::Clone(const Vector3i a_Pos)
{
- switch (a_BlockType)
- {
- case E_BLOCK_BEACON:
- case E_BLOCK_BED:
- case E_BLOCK_BREWING_STAND:
- case E_BLOCK_CHEST:
- case E_BLOCK_COMMAND_BLOCK:
- case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_ENDER_CHEST:
- case E_BLOCK_END_PORTAL:
- case E_BLOCK_FLOWER_POT:
- case E_BLOCK_FURNACE:
- case E_BLOCK_HEAD:
- case E_BLOCK_HOPPER:
- case E_BLOCK_JUKEBOX:
- case E_BLOCK_LIT_FURNACE:
- case E_BLOCK_MOB_SPAWNER:
- case E_BLOCK_NOTE_BLOCK:
- case E_BLOCK_SIGN_POST:
- case E_BLOCK_TRAPPED_CHEST:
- case E_BLOCK_WALLSIGN:
- {
- return true;
- }
- default:
- {
- return false;
- }
- }
+ auto res = CreateByBlockType(m_BlockType, m_BlockMeta, a_Pos, nullptr);
+ res->CopyFrom(*this);
+ return res;
+}
+
+
+
+
+
+cItems cBlockEntity::ConvertToPickups() const
+{
+ return {};
}
-OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
+void cBlockEntity::CopyFrom(const cBlockEntity & a_Src)
+{
+ // Nothing to copy, but check that we're copying the right entity:
+ ASSERT(m_BlockType == a_Src.m_BlockType);
+ ASSERT(m_BlockMeta == a_Src.m_BlockMeta);
+}
+
+
+
+
+
+OwnedBlockEntity cBlockEntity::CreateByBlockType(const BLOCKTYPE a_BlockType, const NIBBLETYPE a_BlockMeta, const Vector3i a_Pos, cWorld * const a_World)
{
switch (a_BlockType)
{
@@ -117,29 +113,82 @@ OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETY
-OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos)
+void cBlockEntity::Destroy()
{
- auto res = CreateByBlockType(m_BlockType, m_BlockMeta, a_Pos, nullptr);
- res->CopyFrom(*this);
- return res;
}
-cItems cBlockEntity::ConvertToPickups() const
+bool cBlockEntity::IsBlockEntityBlockType(const BLOCKTYPE a_BlockType)
{
- return {};
+ switch (a_BlockType)
+ {
+ case E_BLOCK_BEACON:
+ case E_BLOCK_BED:
+ case E_BLOCK_BREWING_STAND:
+ case E_BLOCK_CHEST:
+ case E_BLOCK_COMMAND_BLOCK:
+ case E_BLOCK_DISPENSER:
+ case E_BLOCK_DROPPER:
+ case E_BLOCK_ENCHANTMENT_TABLE:
+ case E_BLOCK_ENDER_CHEST:
+ case E_BLOCK_END_PORTAL:
+ case E_BLOCK_FLOWER_POT:
+ case E_BLOCK_FURNACE:
+ case E_BLOCK_HEAD:
+ case E_BLOCK_HOPPER:
+ case E_BLOCK_JUKEBOX:
+ case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_NOTE_BLOCK:
+ case E_BLOCK_SIGN_POST:
+ case E_BLOCK_TRAPPED_CHEST:
+ case E_BLOCK_WALLSIGN:
+ {
+ return true;
+ }
+ default:
+ {
+ return false;
+ }
+ }
}
-void cBlockEntity::CopyFrom(const cBlockEntity & a_Src)
+void cBlockEntity::OnRemoveFromWorld()
{
- // Nothing to copy, but check that we're copying the right entity:
- ASSERT(m_BlockType == a_Src.m_BlockType);
- ASSERT(m_BlockMeta == a_Src.m_BlockMeta);
+}
+
+
+
+
+
+void cBlockEntity::SetPos(const Vector3i a_NewPos)
+{
+ ASSERT(m_World == nullptr); // Cannot move block entities that represent world blocks (only use this for cBlockArea's BEs)
+ m_Pos = a_NewPos;
+}
+
+
+
+
+
+void cBlockEntity::SetWorld(cWorld * const a_World)
+{
+ m_World = a_World;
+}
+
+
+
+
+
+bool cBlockEntity::Tick(const std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
+{
+ UNUSED(a_Dt);
+ return false;
}
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h
index 3355cdf44..3e9cf38e7 100644
--- a/src/BlockEntities/BlockEntity.h
+++ b/src/BlockEntities/BlockEntity.h
@@ -24,41 +24,14 @@ using cBlockEntities = std::unordered_map<size_t, OwnedBlockEntity>;
class cBlockEntity
{
protected:
- cBlockEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World) :
- m_Pos(a_Pos),
- m_RelX(a_Pos.x - cChunkDef::Width * FAST_FLOOR_DIV(a_Pos.x, cChunkDef::Width)),
- m_RelZ(a_Pos.z - cChunkDef::Width * FAST_FLOOR_DIV(a_Pos.z, cChunkDef::Width)),
- m_BlockType(a_BlockType),
- m_BlockMeta(a_BlockMeta),
- m_World(a_World)
- {
- }
+
+ cBlockEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
public:
// tolua_end
- virtual ~cBlockEntity() {} // force a virtual destructor in all descendants
-
- virtual void Destroy() {}
-
- void SetWorld(cWorld * a_World)
- {
- m_World = a_World;
- }
-
- /** Updates the internally stored position.
- Note that this should not ever be used for world-contained block entities, it is meant only for when BEs in a cBlockArea are manipulated.
- Asserts that the block entity is not assigned to a world. */
- void SetPos(Vector3i a_NewPos);
-
- /** Returns true if the specified blocktype is supposed to have an associated block entity. */
- static bool IsBlockEntityBlockType(BLOCKTYPE a_BlockType);
-
- /** Creates a new block entity for the specified block type at the specified absolute pos.
- If a_World is valid, then the entity is created bound to that world
- Returns nullptr for unknown block types. */
- static OwnedBlockEntity CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World = nullptr);
+ virtual ~cBlockEntity() = default; // force a virtual destructor in all descendants
/** Makes an exact copy of this block entity, except for its m_World (set to nullptr), and at a new position.
Uses CopyFrom() to copy the properties. */
@@ -73,6 +46,37 @@ public:
Super::CopyFrom(a_Src) to copy the common ones. */
virtual void CopyFrom(const cBlockEntity & a_Src);
+ /** Creates a new block entity for the specified block type at the specified absolute pos.
+ If a_World is valid, then the entity is created bound to that world
+ Returns nullptr for unknown block types. */
+ static OwnedBlockEntity CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World = nullptr);
+
+ virtual void Destroy();
+
+ /** Returns true if the specified blocktype is supposed to have an associated block entity. */
+ static bool IsBlockEntityBlockType(BLOCKTYPE a_BlockType);
+
+ /** Called when the block entity is removed from a world. */
+ virtual void OnRemoveFromWorld();
+
+ /** Sends the packet defining the block entity to the client specified.
+ To send to all eligible clients, use cWorld::BroadcastBlockEntity() */
+ virtual void SendTo(cClientHandle & a_Client) = 0;
+
+ /** Updates the internally stored position.
+ Note that this should not ever be used for world-contained block entities, it is meant only for when BEs in a cBlockArea are manipulated.
+ Asserts that the block entity is not assigned to a world. */
+ void SetPos(Vector3i a_NewPos);
+
+ void SetWorld(cWorld * a_World);
+
+ /** Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing. */
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk);
+
+ /** Called when a player uses this entity; should open the UI window.
+ returns true if the use was successful, return false to use the block as a "normal" block */
+ virtual bool UsedBy(cPlayer * a_Player) = 0;
+
// tolua_begin
// Position, in absolute block coordinates:
@@ -95,21 +99,6 @@ public:
// tolua_end
- /** Called when a player uses this entity; should open the UI window.
- returns true if the use was successful, return false to use the block as a "normal" block */
- virtual bool UsedBy( cPlayer * a_Player) = 0;
-
- /** Sends the packet defining the block entity to the client specified.
- To send to all eligible clients, use cWorld::BroadcastBlockEntity() */
- virtual void SendTo(cClientHandle & a_Client) = 0;
-
- /** Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing. */
- virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
- {
- UNUSED(a_Dt);
- return false;
- }
-
protected:
diff --git a/src/BlockEntities/BrewingstandEntity.cpp b/src/BlockEntities/BrewingstandEntity.cpp
index 9c43f257f..44a077bc0 100644
--- a/src/BlockEntities/BrewingstandEntity.cpp
+++ b/src/BlockEntities/BrewingstandEntity.cpp
@@ -13,7 +13,6 @@
cBrewingstandEntity::cBrewingstandEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
Super(a_BlockType, a_BlockMeta, a_Pos, ContentsWidth, ContentsHeight, a_World),
- m_IsDestroyed(false),
m_IsBrewing(false),
m_TimeBrewed(0),
m_RemainingFuel(0)
@@ -25,30 +24,6 @@ cBrewingstandEntity::cBrewingstandEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_Blo
-cBrewingstandEntity::~cBrewingstandEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != nullptr)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-void cBrewingstandEntity::Destroy()
-{
- m_IsDestroyed = true;
- Super::Destroy();
-}
-
-
-
-
-
void cBrewingstandEntity::CopyFrom(const cBlockEntity & a_Src)
{
Super::CopyFrom(a_Src);
@@ -70,6 +45,20 @@ void cBrewingstandEntity::CopyFrom(const cBlockEntity & a_Src)
+void cBrewingstandEntity::OnRemoveFromWorld()
+{
+ const auto Window = GetWindow();
+ if (Window != nullptr)
+ {
+ // Tell window its owner is destroyed:
+ Window->OwnerDestroyed();
+ }
+}
+
+
+
+
+
void cBrewingstandEntity::SendTo(cClientHandle & a_Client)
{
// Nothing needs to be sent
@@ -206,11 +195,6 @@ void cBrewingstandEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
{
Super::OnSlotChanged(a_ItemGrid, a_SlotNum);
- if (m_IsDestroyed)
- {
- return;
- }
-
ASSERT(a_ItemGrid == &m_Contents);
// Check for fuel
diff --git a/src/BlockEntities/BrewingstandEntity.h b/src/BlockEntities/BrewingstandEntity.h
index 5f6822ff7..67a6da1a3 100644
--- a/src/BlockEntities/BrewingstandEntity.h
+++ b/src/BlockEntities/BrewingstandEntity.h
@@ -8,6 +8,7 @@
+
class cClientHandle;
@@ -43,11 +44,9 @@ public:
/** Constructor used for normal operation */
cBrewingstandEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
- virtual ~cBrewingstandEntity() override;
-
- // cBlockEntity overrides:
- virtual void Destroy() override;
+ // cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual void OnRemoveFromWorld() override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual bool UsedBy(cPlayer * a_Player) override;
@@ -110,12 +109,8 @@ public:
/** Gets the recipes. Will be called if the brewing stand gets loaded from the world. */
void LoadRecipes(void);
-
protected:
- /** Set to true when the brewing stand entity has been destroyed to prevent the block being set again */
- bool m_IsDestroyed;
-
/** Set to true if the brewing stand is brewing an item */
bool m_IsBrewing;
diff --git a/src/BlockEntities/ChestEntity.cpp b/src/BlockEntities/ChestEntity.cpp
index 8c8e75b25..e225cf96e 100644
--- a/src/BlockEntities/ChestEntity.cpp
+++ b/src/BlockEntities/ChestEntity.cpp
@@ -32,31 +32,31 @@ cChestEntity::cChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector
-cChestEntity::~cChestEntity()
+void cChestEntity::CopyFrom(const cBlockEntity & a_Src)
{
- if (m_Neighbour != nullptr)
- {
- // Neighbour may share a window with us, force the window shut
- m_Neighbour->DestroyWindow();
- m_Neighbour->m_Neighbour = nullptr;
- }
+ Super::CopyFrom(a_Src);
+ auto & src = static_cast<const cChestEntity &>(a_Src);
+ m_Contents.CopyFrom(src.m_Contents);
- DestroyWindow();
+ // Reset the neighbor and player count, there's no sense in copying these:
+ m_Neighbour = nullptr;
+ m_NumActivePlayers = 0;
}
-void cChestEntity::CopyFrom(const cBlockEntity & a_Src)
+void cChestEntity::OnRemoveFromWorld()
{
- Super::CopyFrom(a_Src);
- auto & src = static_cast<const cChestEntity &>(a_Src);
- m_Contents.CopyFrom(src.m_Contents);
+ if (m_Neighbour != nullptr)
+ {
+ // Neighbour may share a window with us, force the window shut:
+ m_Neighbour->DestroyWindow();
+ m_Neighbour->m_Neighbour = nullptr;
+ }
- // Reset the neighbor and player count, there's no sense in copying these:
- m_Neighbour = nullptr;
- m_NumActivePlayers = 0;
+ DestroyWindow();
}
@@ -199,11 +199,10 @@ void cChestEntity::OpenNewWindow(void)
void cChestEntity::DestroyWindow()
{
- cWindow * Window = GetWindow();
+ const auto Window = GetWindow();
if (Window != nullptr)
{
Window->OwnerDestroyed();
- CloseWindow();
}
}
diff --git a/src/BlockEntities/ChestEntity.h b/src/BlockEntities/ChestEntity.h
index 7c28214eb..ee59fa7b9 100644
--- a/src/BlockEntities/ChestEntity.h
+++ b/src/BlockEntities/ChestEntity.h
@@ -37,10 +37,9 @@ public:
/** Constructor used for normal operation */
cChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
- virtual ~cChestEntity() override;
-
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual void OnRemoveFromWorld() override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool UsedBy(cPlayer * a_Player) override;
diff --git a/src/BlockEntities/DropSpenserEntity.cpp b/src/BlockEntities/DropSpenserEntity.cpp
index 259cec7a3..814b0c147 100644
--- a/src/BlockEntities/DropSpenserEntity.cpp
+++ b/src/BlockEntities/DropSpenserEntity.cpp
@@ -26,20 +26,6 @@ cDropSpenserEntity::cDropSpenserEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_Block
-cDropSpenserEntity::~cDropSpenserEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != nullptr)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
void cDropSpenserEntity::AddDropSpenserDir(Vector3i & a_RelCoord, NIBBLETYPE a_Direction)
{
switch (a_Direction & E_META_DROPSPENSER_FACING_MASK)
@@ -132,6 +118,20 @@ void cDropSpenserEntity::CopyFrom(const cBlockEntity & a_Src)
+void cDropSpenserEntity::OnRemoveFromWorld()
+{
+ const auto Window = GetWindow();
+ if (Window != nullptr)
+ {
+ // Tell window its owner is destroyed:
+ Window->OwnerDestroyed();
+ }
+}
+
+
+
+
+
bool cDropSpenserEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
diff --git a/src/BlockEntities/DropSpenserEntity.h b/src/BlockEntities/DropSpenserEntity.h
index e16149797..9eb3d15ea 100644
--- a/src/BlockEntities/DropSpenserEntity.h
+++ b/src/BlockEntities/DropSpenserEntity.h
@@ -43,10 +43,10 @@ public:
// tolua_end
cDropSpenserEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
- virtual ~cDropSpenserEntity() override;
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual void OnRemoveFromWorld() override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool UsedBy(cPlayer * a_Player) override;
diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp
index 44bfaf7d4..c5d490766 100644
--- a/src/BlockEntities/EnderChestEntity.cpp
+++ b/src/BlockEntities/EnderChestEntity.cpp
@@ -25,23 +25,23 @@ cEnderChestEntity::cEnderChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMe
-cEnderChestEntity::~cEnderChestEntity()
+void cEnderChestEntity::SendTo(cClientHandle & a_Client)
{
- cWindow * Window = GetWindow();
- if (Window != nullptr)
- {
- Window->OwnerDestroyed();
- }
+ // Send a dummy "number of players with chest open" packet to make the chest visible:
+ a_Client.SendBlockAction(m_Pos.x, m_Pos.y, m_Pos.z, 1, 0, m_BlockType);
}
-void cEnderChestEntity::SendTo(cClientHandle & a_Client)
+void cEnderChestEntity::OnRemoveFromWorld()
{
- // Send a dummy "number of players with chest open" packet to make the chest visible:
- a_Client.SendBlockAction(m_Pos.x, m_Pos.y, m_Pos.z, 1, 0, m_BlockType);
+ const auto Window = GetWindow();
+ if (Window != nullptr)
+ {
+ Window->OwnerDestroyed();
+ }
}
diff --git a/src/BlockEntities/EnderChestEntity.h b/src/BlockEntities/EnderChestEntity.h
index bb5974b15..d2fb4d67e 100644
--- a/src/BlockEntities/EnderChestEntity.h
+++ b/src/BlockEntities/EnderChestEntity.h
@@ -20,9 +20,9 @@ class cEnderChestEntity :
public: // tolua_export
cEnderChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
- virtual ~cEnderChestEntity() override;
// cBlockEntity overrides:
+ virtual void OnRemoveFromWorld() override;
virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp
index 60b2db4f5..bc936c246 100644
--- a/src/BlockEntities/FlowerPotEntity.cpp
+++ b/src/BlockEntities/FlowerPotEntity.cpp
@@ -23,18 +23,9 @@ cFlowerPotEntity::cFlowerPotEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
-void cFlowerPotEntity::Destroy(void)
+cItems cFlowerPotEntity::ConvertToPickups() const
{
- // Drop the contents as pickups:
- if (!m_Item.IsEmpty())
- {
- ASSERT(m_World != nullptr);
- cItems Pickups;
- Pickups.Add(m_Item);
- m_World->SpawnItemPickups(Pickups, Vector3d(0.5, 0.5, 0.5) + m_Pos);
-
- m_Item.Empty();
- }
+ return cItem(m_Item);
}
diff --git a/src/BlockEntities/FlowerPotEntity.h b/src/BlockEntities/FlowerPotEntity.h
index c93e2f4d9..1d95ef570 100644
--- a/src/BlockEntities/FlowerPotEntity.h
+++ b/src/BlockEntities/FlowerPotEntity.h
@@ -43,7 +43,7 @@ public: // tolua_export
// tolua_end
// cBlockEntity overrides:
- virtual void Destroy(void) override;
+ virtual cItems ConvertToPickups() const override;
virtual void CopyFrom(const cBlockEntity & a_Src) override;
virtual bool UsedBy(cPlayer * a_Player) override;
virtual void SendTo(cClientHandle & a_Client) override;
diff --git a/src/BlockEntities/FurnaceEntity.cpp b/src/BlockEntities/FurnaceEntity.cpp
index b325f4e5c..6b2e7bbac 100644
--- a/src/BlockEntities/FurnaceEntity.cpp
+++ b/src/BlockEntities/FurnaceEntity.cpp
@@ -25,7 +25,6 @@ enum
cFurnaceEntity::cFurnaceEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
Super(a_BlockType, a_BlockMeta, a_Pos, ContentsWidth, ContentsHeight, a_World),
m_CurrentRecipe(nullptr),
- m_IsDestroyed(false),
m_IsCooking(a_BlockType == E_BLOCK_LIT_FURNACE),
m_NeedCookTime(0),
m_TimeCooked(0),
@@ -41,30 +40,6 @@ cFurnaceEntity::cFurnaceEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Ve
-cFurnaceEntity::~cFurnaceEntity()
-{
- // Tell window its owner is destroyed
- cWindow * Window = GetWindow();
- if (Window != nullptr)
- {
- Window->OwnerDestroyed();
- }
-}
-
-
-
-
-
-void cFurnaceEntity::Destroy()
-{
- m_IsDestroyed = true;
- Super::Destroy();
-}
-
-
-
-
-
void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src)
{
Super::CopyFrom(a_Src);
@@ -73,7 +48,6 @@ void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src)
m_CurrentRecipe = src.m_CurrentRecipe;
m_FuelBurnTime = src.m_FuelBurnTime;
m_IsCooking = src.m_IsCooking;
- m_IsDestroyed = src.m_IsDestroyed;
m_IsLoading = src.m_IsLoading;
m_LastInput = src.m_LastInput;
m_NeedCookTime = src.m_NeedCookTime;
@@ -85,6 +59,20 @@ void cFurnaceEntity::CopyFrom(const cBlockEntity & a_Src)
+void cFurnaceEntity::OnRemoveFromWorld()
+{
+ const auto Window = GetWindow();
+ if (Window != nullptr)
+ {
+ // Tell window its owner is destroyed:
+ Window->OwnerDestroyed();
+ }
+}
+
+
+
+
+
void cFurnaceEntity::SendTo(cClientHandle & a_Client)
{
// Nothing needs to be sent
@@ -259,11 +247,6 @@ void cFurnaceEntity::OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum)
{
Super::OnSlotChanged(a_ItemGrid, a_SlotNum);
- if (m_IsDestroyed)
- {
- return;
- }
-
if (m_IsLoading)
{
return;
diff --git a/src/BlockEntities/FurnaceEntity.h b/src/BlockEntities/FurnaceEntity.h
index 079b45fef..c6b5ee09f 100644
--- a/src/BlockEntities/FurnaceEntity.h
+++ b/src/BlockEntities/FurnaceEntity.h
@@ -41,11 +41,9 @@ public:
/** Constructor used for normal operation */
cFurnaceEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
- virtual ~cFurnaceEntity() override;
-
// cBlockEntity overrides:
- virtual void Destroy() override;
virtual void CopyFrom(const cBlockEntity & a_Src) override;
+ virtual void OnRemoveFromWorld() override;
virtual void SendTo(cClientHandle & a_Client) override;
virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual bool UsedBy(cPlayer * a_Player) override;
@@ -118,9 +116,6 @@ protected:
/** The item that is being smelted */
cItem m_LastInput;
- /** Set to true when the furnace entity has been destroyed to prevent the block being set again */
- bool m_IsDestroyed;
-
/** Set to true if the furnace is cooking an item */
bool m_IsCooking;