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authorMattes D <github@xoft.cz>2020-04-21 22:19:22 +0200
committerGitHub <noreply@github.com>2020-04-21 22:19:22 +0200
commit487f9a2aa9b5497495cef1ac3b9c7a603e69f862 (patch)
tree054a846942f414060e29c72f4a717c8a89e70893 /src/Blocks/BlockTripwireHook.h
parentDelet SpawnObject params (diff)
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Diffstat (limited to 'src/Blocks/BlockTripwireHook.h')
-rw-r--r--src/Blocks/BlockTripwireHook.h29
1 files changed, 16 insertions, 13 deletions
diff --git a/src/Blocks/BlockTripwireHook.h b/src/Blocks/BlockTripwireHook.h
index 797034ea0..766c0e404 100644
--- a/src/Blocks/BlockTripwireHook.h
+++ b/src/Blocks/BlockTripwireHook.h
@@ -24,14 +24,16 @@ public:
virtual bool GetPlacementBlockTypeMeta(
- cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
- int a_CursorX, int a_CursorY, int a_CursorZ,
+ cChunkInterface & a_ChunkInterface,
+ cPlayer & a_Player,
+ const Vector3i a_PlacedBlockPos,
+ eBlockFace a_ClickedBlockFace,
+ const Vector3i a_CursorPos,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = DirectionToMetadata(a_BlockFace);
+ a_BlockMeta = DirectionToMetadata(a_ClickedBlockFace);
return true;
}
@@ -79,16 +81,17 @@ public:
- virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
+ virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) override
{
- NIBBLETYPE Meta;
- a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
-
- AddFaceDirection(a_RelX, a_RelY, a_RelZ, MetadataToDirection(Meta), true);
- BLOCKTYPE BlockIsOn;
- a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
-
- return ((a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn));
+ auto Meta = a_Chunk.GetMeta(a_RelPos);
+ auto NeighborPos = AddFaceDirection(a_RelPos, MetadataToDirection(Meta), true);
+ if (!cChunkDef::IsValidHeight(NeighborPos.y))
+ {
+ return false;
+ }
+ BLOCKTYPE NeighborBlockType;
+ a_Chunk.UnboundedRelGetBlockType(a_RelPos, NeighborBlockType);
+ return cBlockInfo::FullyOccupiesVoxel(NeighborBlockType);
}