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authorMattes D <github@xoft.cz>2020-04-21 22:19:22 +0200
committerGitHub <noreply@github.com>2020-04-21 22:19:22 +0200
commit487f9a2aa9b5497495cef1ac3b9c7a603e69f862 (patch)
tree054a846942f414060e29c72f4a717c8a89e70893 /src/Blocks/WorldInterface.h
parentDelet SpawnObject params (diff)
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-rw-r--r--src/Blocks/WorldInterface.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h
index 0967e2bb8..2a39ffbc2 100644
--- a/src/Blocks/WorldInterface.h
+++ b/src/Blocks/WorldInterface.h
@@ -60,6 +60,12 @@ public:
/** Sends the block on those coords to the player */
virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer & a_Player) = 0;
+ /** Sends the block on those coords to the player */
+ inline void SendBlockTo(const Vector3i a_BlockPos, cPlayer & a_Player)
+ {
+ SendBlockTo(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Player);
+ }
+
/** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */
virtual bool ForEachPlayer(cPlayerListCallback a_Callback) = 0;