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authorpeterbell10 <peterbell10@live.co.uk>2017-06-13 21:35:30 +0200
committerLukas Pioch <lukas@zgow.de>2017-06-13 21:35:30 +0200
commit360d8eade0332f2c1aa5c205ca772cd506c35b26 (patch)
tree066fde557310742a39020bad9bc4aa2a5ef8d51a /src/Chunk.h
parentCorrected check for level of subcommand and fixed multiple levels not working (#3758) (diff)
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Diffstat (limited to 'src/Chunk.h')
-rw-r--r--src/Chunk.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Chunk.h b/src/Chunk.h
index e5fb162be..3a0d37768 100644
--- a/src/Chunk.h
+++ b/src/Chunk.h
@@ -27,7 +27,6 @@ namespace Json
class cWorld;
class cClientHandle;
class cServer;
-class MTRand;
class cPlayer;
class cChunkMap;
class cBeaconEntity;
@@ -609,7 +608,7 @@ private:
bool GrowTallGrass (int a_RelX, int a_RelY, int a_RelZ);
/** Grows a melon or a pumpkin next to the block specified (assumed to be the stem); returns true if the pumpkin or melon sucessfully grew */
- bool GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_Random);
+ bool GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType);
/** Called by Tick() when an entity moves out of this chunk into a neighbor; moves the entity and sends spawn / despawn packet to clients */
void MoveEntityToNewChunk(cEntity * a_Entity);