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authorTiger Wang <ziwei.tiger@outlook.com>2022-07-16 13:04:14 +0200
committerGitHub <noreply@github.com>2022-07-16 13:04:14 +0200
commit64a24a4c79ace77ff111f0b555ff1d9d942bf56e (patch)
tree9ab668e5ac829c7b09e7e9f457de2c0b73a8d903 /src/ClientHandle.h
parentItemHandler: Fix torch handler not being called (#5433) (diff)
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Diffstat (limited to 'src/ClientHandle.h')
-rw-r--r--src/ClientHandle.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 9f3cbb18d..c5949b57b 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -581,6 +581,9 @@ private:
/** Returns true if the rate block interactions is within a reasonable limit (bot protection) */
bool CheckBlockInteractionsRate(void);
+ /** Returns whether the player could in fact reach the position they're attempting to interact with. */
+ bool IsWithinReach(Vector3i a_Position) const;
+
/** Adds a single chunk to be streamed to the client; used by StreamChunks() */
void StreamChunk(int a_ChunkX, int a_ChunkZ, cChunkSender::Priority a_Priority);