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author | Lane Kolbly <lane@rscheme.org> | 2017-09-07 11:57:12 +0200 |
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committer | Mattes D <github@xoft.cz> | 2017-09-07 11:57:12 +0200 |
commit | dc294cdc51135f38bc4417834e473c8fc4d92b1a (patch) | |
tree | a66378a8ced95ca25bc86e3854eca09910193375 /src/Entities | |
parent | Fire effect now shown for creative and spectator mode players (#3998) (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index f9804569f..614edef75 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2203,7 +2203,7 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World) // Load the player stats. // We use the default world name (like bukkit) because stats are shared between dimensions / worlds. - cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), &m_Stats); + cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), GetUUID().ToLongString(), &m_Stats); StatSerializer.Load(); LOGD("Player %s was read from file \"%s\", spawning at {%.2f, %.2f, %.2f} in world \"%s\"", @@ -2301,7 +2301,7 @@ bool cPlayer::SaveToDisk() // Save the player stats. // We use the default world name (like bukkit) because stats are shared between dimensions / worlds. - cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), &m_Stats); + cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), GetUUID().ToLongString(), &m_Stats); if (!StatSerializer.Save()) { LOGWARNING("Could not save stats for player %s", GetName().c_str()); |