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authorJulian Laubstein <julianlaubstein@yahoo.de>2015-05-29 11:08:32 +0200
committerJulian Laubstein <julianlaubstein@yahoo.de>2015-05-29 11:08:32 +0200
commit1e6f02437e88495d57249f742526526ee5865777 (patch)
treeaf200ec3c23c5d04359ba471d275cfa6d0a3c7fb /src/Generating/Noise3DGenerator.cpp
parentMerge pull request #2157 from beeduck/Issue2106 (diff)
parentMerge branch 'master' into PreventNewWarnings (diff)
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Diffstat (limited to 'src/Generating/Noise3DGenerator.cpp')
-rw-r--r--src/Generating/Noise3DGenerator.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp
index 63e88c2a8..8163746f8 100644
--- a/src/Generating/Noise3DGenerator.cpp
+++ b/src/Generating/Noise3DGenerator.cpp
@@ -305,7 +305,7 @@ void cNoise3DGenerator::UpdateHeightmap(cChunkDesc & a_ChunkDesc)
{
for (int x = 0; x < cChunkDef::Width; x++)
{
- for (int y = cChunkDef::Height - 1; y > 0; y--)
+ for (HEIGHTTYPE y = cChunkDef::Height - 1; y > 0; y--)
{
if (a_ChunkDesc.GetBlockType(x, y, z) != E_BLOCK_AIR)
{
@@ -790,7 +790,10 @@ void cBiomalNoise3DComposable::GetBiomeParams(EMCSBiome a_Biome, NOISE_DATATYPE
case biTaiga: a_HeightAmp = 0.1f; a_MidPoint = 64; break;
case biTaigaM: a_HeightAmp = 0.1f; a_MidPoint = 70; break;
case biTaigaHills: a_HeightAmp = 0.075f; a_MidPoint = 68; break;
- default:
+ case biInvalidBiome:
+ case biNumBiomes:
+ case biVariant:
+ case biNumVariantBiomes:
{
// Make a crazy terrain so that it stands out
a_HeightAmp = 0.001f;