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authorhallucino <d@t0t0.fr>2015-07-16 15:06:54 +0200
committerhallucino <d@t0t0.fr>2015-07-16 22:49:55 +0200
commit9c85ed5864d53057ebde6f756f89b400172e52b5 (patch)
tree2dda40bc792a22b420105e89c2f4d18a49c18fff /src/Items
parentMerge pull request #2348 from bibo38/customname (diff)
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Diffstat (limited to 'src/Items')
-rw-r--r--src/Items/ItemMobHead.h2
-rw-r--r--src/Items/ItemPumpkin.h4
-rw-r--r--src/Items/ItemSpawnEgg.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/Items/ItemMobHead.h b/src/Items/ItemMobHead.h
index 9a4044bc0..e0f72be9b 100644
--- a/src/Items/ItemMobHead.h
+++ b/src/Items/ItemMobHead.h
@@ -278,7 +278,7 @@ public:
// Spawn the wither:
int BlockX = a_PlacedHeadX + a_OffsetX;
int BlockZ = a_PlacedHeadZ + a_OffsetZ;
- a_World.SpawnMob(static_cast<double>(BlockX) + 0.5, a_PlacedHeadY - 2, static_cast<double>(BlockZ) + 0.5, mtWither);
+ a_World.SpawnMob(static_cast<double>(BlockX) + 0.5, a_PlacedHeadY - 2, static_cast<double>(BlockZ) + 0.5, mtWither, false);
AwardSpawnWitherAchievement(a_World, BlockX, a_PlacedHeadY - 2, BlockZ);
return true;
}
diff --git a/src/Items/ItemPumpkin.h b/src/Items/ItemPumpkin.h
index fa00179d3..7a53d522f 100644
--- a/src/Items/ItemPumpkin.h
+++ b/src/Items/ItemPumpkin.h
@@ -96,7 +96,7 @@ public:
}
// Spawn the golem:
- a_World.SpawnMob(static_cast<double>(a_BlockX) + 0.5, a_BlockY - 2, static_cast<double>(a_BlockZ) + 0.5, mtSnowGolem);
+ a_World.SpawnMob(static_cast<double>(a_BlockX) + 0.5, a_BlockY - 2, static_cast<double>(a_BlockZ) + 0.5, mtSnowGolem, false);
return true;
}
@@ -142,7 +142,7 @@ public:
}
// Spawn the golem:
- a_World.SpawnMob(static_cast<double>(a_BlockX) + 0.5, a_BlockY - 2, static_cast<double>(a_BlockZ) + 0.5, mtIronGolem);
+ a_World.SpawnMob(static_cast<double>(a_BlockX) + 0.5, a_BlockY - 2, static_cast<double>(a_BlockZ) + 0.5, mtIronGolem, false);
return true;
} // for i - ArmOffsets[]
diff --git a/src/Items/ItemSpawnEgg.h b/src/Items/ItemSpawnEgg.h
index b67fe074d..85dd2d245 100644
--- a/src/Items/ItemSpawnEgg.h
+++ b/src/Items/ItemSpawnEgg.h
@@ -40,7 +40,7 @@ public:
eMonsterType MonsterType = ItemDamageToMonsterType(a_Item.m_ItemDamage);
if (
(MonsterType != mtInvalidType) && // Valid monster type
- (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, MonsterType) != cEntity::INVALID_ID)) // Spawning succeeded
+ (a_World->SpawnMob(a_BlockX + 0.5, a_BlockY, a_BlockZ + 0.5, MonsterType, false) != cEntity::INVALID_ID)) // Spawning succeeded
{
if (!a_Player->IsGameModeCreative())
{