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authorLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:45:45 +0100
committerLogicParrot <LogicParrot@users.noreply.github.com>2016-02-05 22:50:18 +0100
commitca6ef58b1ee8521e4b940ee4883dee714960e413 (patch)
tree8532add455224b07c07a759e3d906f50c0695888 /src/Mobs/IronGolem.h
parentMerge pull request #2972 from marvinkopf/PlayerAutoComplete (diff)
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Diffstat (limited to 'src/Mobs/IronGolem.h')
-rw-r--r--src/Mobs/IronGolem.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/IronGolem.h b/src/Mobs/IronGolem.h
index 721ca2701..7d35686e7 100644
--- a/src/Mobs/IronGolem.h
+++ b/src/Mobs/IronGolem.h
@@ -11,12 +11,12 @@ class cIronGolem :
public cPassiveAggressiveMonster
{
typedef cPassiveAggressiveMonster super;
-
+
public:
cIronGolem(void);
CLASS_PROTODEF(cIronGolem)
-
+
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
// Iron golems do not drown nor float