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authorHowaner <franzi.moos@googlemail.com>2014-09-02 19:12:35 +0200
committerHowaner <franzi.moos@googlemail.com>2014-09-02 19:12:35 +0200
commit1bb4d7941267ee55cdf7f35fa6a0055521115960 (patch)
tree38b2faa2d824bca6da9ec88c2c0c0d9bbe81f6df /src/Protocol/Protocol17x.cpp
parentAdded name tag (diff)
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Diffstat (limited to 'src/Protocol/Protocol17x.cpp')
-rw-r--r--src/Protocol/Protocol17x.cpp26
1 files changed, 20 insertions, 6 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index ed9812377..2ac1d0d0f 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -865,14 +865,14 @@ void cProtocol172::SendParticleEffect(const AString & a_ParticleName, float a_Sr
-void cProtocol172::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline)
+void cProtocol172::SendPlayerListItem(const AString & a_PlayerName, bool a_IsOnline, short a_Ping)
{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x38); // Playerlist Item packet
- Pkt.WriteString(a_Player.GetName());
+ Pkt.WriteString(a_PlayerName);
Pkt.WriteBool(a_IsOnline);
- Pkt.WriteShort(a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0);
+ Pkt.WriteShort(a_Ping);
}
@@ -946,9 +946,16 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
// Called to spawn another player for the client
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
- Pkt.WriteVarInt(a_Player.GetUniqueID());
+ Pkt.WriteVarInt((UInt32) a_Player.GetUniqueID());
Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
- Pkt.WriteString(a_Player.GetName());
+ if (a_Player.HasCustomName())
+ {
+ Pkt.WriteString(a_Player.GetCustomName());
+ }
+ else
+ {
+ Pkt.WriteString(a_Player.GetName());
+ }
Pkt.WriteFPInt(a_Player.GetPosX());
Pkt.WriteFPInt(a_Player.GetPosY());
Pkt.WriteFPInt(a_Player.GetPosZ());
@@ -3075,7 +3082,14 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player)
cPacketizer Pkt(*this, 0x0c); // Spawn Player packet
Pkt.WriteVarInt(a_Player.GetUniqueID());
Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID()));
- Pkt.WriteString(a_Player.GetName());
+ if (a_Player.HasCustomName())
+ {
+ Pkt.WriteString(a_Player.GetCustomName());
+ }
+ else
+ {
+ Pkt.WriteString(a_Player.GetName());
+ }
const Json::Value & Properties = a_Player.GetClientHandle()->GetProperties();
Pkt.WriteVarInt(Properties.size());