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authorpeterbell10 <peterbell10@live.co.uk>2020-10-05 12:27:14 +0200
committerGitHub <noreply@github.com>2020-10-05 12:27:14 +0200
commita9031b6bae742b333b1b390192fa590f2ecb07ea (patch)
treeb2802c81d24d339c201a0747d66ba44e9ea8b1b0 /src/Protocol/Protocol_1_12.cpp
parentFixed current end generator (#4968) (diff)
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Diffstat (limited to 'src/Protocol/Protocol_1_12.cpp')
-rw-r--r--src/Protocol/Protocol_1_12.cpp34
1 files changed, 0 insertions, 34 deletions
diff --git a/src/Protocol/Protocol_1_12.cpp b/src/Protocol/Protocol_1_12.cpp
index 8a3076980..16651bdf6 100644
--- a/src/Protocol/Protocol_1_12.cpp
+++ b/src/Protocol/Protocol_1_12.cpp
@@ -1082,23 +1082,6 @@ bool cProtocol_1_12::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketTyp
}
break;
}
- default:
- {
- // Received a packet in an unknown state, report:
- LOGWARNING("Received a packet in an unknown protocol state %d. Ignoring further packets.", m_State);
-
- // Cannot kick the client - we don't know this state and thus the packet number for the kick packet
-
- // Switch to a state when all further packets are silently ignored:
- m_State = State::Invalid;
- return false;
- }
- case State::Invalid:
- {
- // This is the state used for "not processing packets anymore" when we receive a bad packet from a client.
- // Do not output anything (the caller will do that for us), just return failure
- return false;
- }
} // switch (m_State)
// Unknown packet type, report to the ClientHandle:
@@ -1229,23 +1212,6 @@ bool cProtocol_1_12_1::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketT
}
break;
}
- default:
- {
- // Received a packet in an unknown state, report:
- LOGWARNING("Received a packet in an unknown protocol state %d. Ignoring further packets.", m_State);
-
- // Cannot kick the client - we don't know this state and thus the packet number for the kick packet
-
- // Switch to a state when all further packets are silently ignored:
- m_State = State::Invalid;
- return false;
- }
- case State::Invalid:
- {
- // This is the state used for "not processing packets anymore" when we receive a bad packet from a client.
- // Do not output anything (the caller will do that for us), just return failure
- return false;
- }
} // switch (m_State)
// Unknown packet type, report to the ClientHandle: