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authorBill Derouin <derouinbill@gmail.com>2014-01-07 16:31:06 +0100
committerBill Derouin <derouinbill@gmail.com>2014-01-07 16:31:06 +0100
commit913841f50115379ebaaba1cb88c3f1cdfed09320 (patch)
tree94420b3f5aabe3d3790e1ac68dcb4dfff658d911 /src/Protocol
parentMerge pull request #511 from mc-server/CmakeOutput (diff)
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Diffstat (limited to 'src/Protocol')
-rw-r--r--src/Protocol/Protocol17x.cpp13
-rw-r--r--src/Protocol/Protocol17x.h1
2 files changed, 14 insertions, 0 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index bbbd5e973..c75fc9878 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -383,6 +383,16 @@ void cProtocol172::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
+void cProtocol172::SendFavicon(void)
+{
+ cPacketizer Pkt(*this, 0x0); // Favicon packet
+ Pkt.WriteString(cRoot::Get()->GetServer()->GetFaviconData());
+}
+
+
+
+
+
void cProtocol172::SendGameMode(eGameMode a_GameMode)
{
cPacketizer Pkt(*this, 0x2b); // Change Game State packet
@@ -1116,6 +1126,9 @@ void cProtocol172::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
AppendPrintf(Response, "\"description\":{\"text\":\"%s\"}",
cRoot::Get()->GetServer()->GetDescription().c_str()
);
+ AppendPrintf(Response, "\"favicon\":\"data:image/png;base64,%s\"",
+ cRoot::Get()->GetServer()->GetFaviconData()
+ );
Response.append("}");
cPacketizer Pkt(*this, 0x00); // Response packet
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 23ff2365d..29fc75ee4 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -72,6 +72,7 @@ public:
virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override;
virtual void SendEntityVelocity (const cEntity & a_Entity) override;
virtual void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion) override;
+ virtual void SendFavicon (void);
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) override;