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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 11:46:45 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-20 11:46:45 +0200
commit6ab9afd0fd808fad99cd8387c72ce461c37aef80 (patch)
treec7fdd4f7cdc75b4958c297e55e2801510654ee76 /src/Root.h
parentFix failed merge and other issues (diff)
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Diffstat (limited to 'src/Root.h')
-rw-r--r--src/Root.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/src/Root.h b/src/Root.h
index c3aca37f9..4e3fcf080 100644
--- a/src/Root.h
+++ b/src/Root.h
@@ -51,8 +51,17 @@ public:
// tolua_begin
cServer * GetServer(void) { return m_Server; }
cWorld * GetDefaultWorld(void);
- cWorld * GetWorld(const AString & a_WorldName);
- cWorld * CreateAndInitializeWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_OverworldName = "");
+
+ /** Returns a pointer to the world specified
+ If no world of that name was currently loaded and a_SearchForFolder was true, it will consult cFile::IsFolder() to see if a world folder of that name exists and if so, initialise a world based on that name
+ */
+ cWorld * GetWorld(const AString & a_WorldName, bool a_SearchForFolder = false);
+
+ /** Returns a pointer to a world of specified name - will search loaded worlds first, then create anew if not found
+ The dimension parameter is used to create a world with a specific dimension
+ a_OverworldName should be set for non-overworld dimensions if one wishes that world to link back to an overworld via portals
+ */
+ cWorld * CreateAndInitializeWorld(const AString & a_WorldName, eDimension a_Dimension = dimOverworld, const AString & a_OverworldName = "");
// tolua_end
/// Calls the callback for each world; returns true if the callback didn't abort (return true)