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authorTycho <work.tycho+git@gmail.com>2014-09-17 19:40:10 +0200
committerTycho <work.tycho+git@gmail.com>2014-09-17 19:40:10 +0200
commit6e7c0e33b5dd6d86d66ac2eb1a07a33652a708fd (patch)
tree69681d2a6bd1f3572305f7120d9231b394ac9c88 /src/WorldStorage
parentIncrementalRedstoneSimulator now has no dependencies on cChunk (diff)
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 68e541eba..92d754d3f 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -458,35 +458,35 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
const char * EntityClass = NULL;
switch (a_Monster->GetMobType())
{
- case cMonster::mtBat: EntityClass = "Bat"; break;
- case cMonster::mtBlaze: EntityClass = "Blaze"; break;
- case cMonster::mtCaveSpider: EntityClass = "CaveSpider"; break;
- case cMonster::mtChicken: EntityClass = "Chicken"; break;
- case cMonster::mtCow: EntityClass = "Cow"; break;
- case cMonster::mtCreeper: EntityClass = "Creeper"; break;
- case cMonster::mtEnderDragon: EntityClass = "EnderDragon"; break;
- case cMonster::mtEnderman: EntityClass = "Enderman"; break;
- case cMonster::mtGhast: EntityClass = "Ghast"; break;
- case cMonster::mtGiant: EntityClass = "Giant"; break;
- case cMonster::mtHorse: EntityClass = "Horse"; break;
- case cMonster::mtIronGolem: EntityClass = "VillagerGolem"; break;
- case cMonster::mtMagmaCube: EntityClass = "LavaSlime"; break;
- case cMonster::mtMooshroom: EntityClass = "MushroomCow"; break;
- case cMonster::mtOcelot: EntityClass = "Ozelot"; break;
- case cMonster::mtPig: EntityClass = "Pig"; break;
- case cMonster::mtSheep: EntityClass = "Sheep"; break;
- case cMonster::mtSilverfish: EntityClass = "Silverfish"; break;
- case cMonster::mtSkeleton: EntityClass = "Skeleton"; break;
- case cMonster::mtSlime: EntityClass = "Slime"; break;
- case cMonster::mtSnowGolem: EntityClass = "SnowMan"; break;
- case cMonster::mtSpider: EntityClass = "Spider"; break;
- case cMonster::mtSquid: EntityClass = "Squid"; break;
- case cMonster::mtVillager: EntityClass = "Villager"; break;
- case cMonster::mtWitch: EntityClass = "Witch"; break;
- case cMonster::mtWither: EntityClass = "WitherBoss"; break;
- case cMonster::mtWolf: EntityClass = "Wolf"; break;
- case cMonster::mtZombie: EntityClass = "Zombie"; break;
- case cMonster::mtZombiePigman: EntityClass = "PigZombie"; break;
+ case mtBat: EntityClass = "Bat"; break;
+ case mtBlaze: EntityClass = "Blaze"; break;
+ case mtCaveSpider: EntityClass = "CaveSpider"; break;
+ case mtChicken: EntityClass = "Chicken"; break;
+ case mtCow: EntityClass = "Cow"; break;
+ case mtCreeper: EntityClass = "Creeper"; break;
+ case mtEnderDragon: EntityClass = "EnderDragon"; break;
+ case mtEnderman: EntityClass = "Enderman"; break;
+ case mtGhast: EntityClass = "Ghast"; break;
+ case mtGiant: EntityClass = "Giant"; break;
+ case mtHorse: EntityClass = "Horse"; break;
+ case mtIronGolem: EntityClass = "VillagerGolem"; break;
+ case mtMagmaCube: EntityClass = "LavaSlime"; break;
+ case mtMooshroom: EntityClass = "MushroomCow"; break;
+ case mtOcelot: EntityClass = "Ozelot"; break;
+ case mtPig: EntityClass = "Pig"; break;
+ case mtSheep: EntityClass = "Sheep"; break;
+ case mtSilverfish: EntityClass = "Silverfish"; break;
+ case mtSkeleton: EntityClass = "Skeleton"; break;
+ case mtSlime: EntityClass = "Slime"; break;
+ case mtSnowGolem: EntityClass = "SnowMan"; break;
+ case mtSpider: EntityClass = "Spider"; break;
+ case mtSquid: EntityClass = "Squid"; break;
+ case mtVillager: EntityClass = "Villager"; break;
+ case mtWitch: EntityClass = "Witch"; break;
+ case mtWither: EntityClass = "WitherBoss"; break;
+ case mtWolf: EntityClass = "Wolf"; break;
+ case mtZombie: EntityClass = "Zombie"; break;
+ case mtZombiePigman: EntityClass = "PigZombie"; break;
default:
{
ASSERT(!"Unhandled monster type");
@@ -506,24 +506,24 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddByte("CanPickUpLoot", (char)a_Monster->CanPickUpLoot());
switch (a_Monster->GetMobType())
{
- case cMonster::mtBat:
+ case mtBat:
{
m_Writer.AddByte("BatFlags", ((const cBat *)a_Monster)->IsHanging());
break;
}
- case cMonster::mtCreeper:
+ case mtCreeper:
{
m_Writer.AddByte("powered", ((const cCreeper *)a_Monster)->IsCharged());
m_Writer.AddByte("ignited", ((const cCreeper *)a_Monster)->IsBlowing());
break;
}
- case cMonster::mtEnderman:
+ case mtEnderman:
{
m_Writer.AddShort("carried", (Int16)((const cEnderman *)a_Monster)->GetCarriedBlock());
m_Writer.AddShort("carriedData", (Int16)((const cEnderman *)a_Monster)->GetCarriedMeta());
break;
}
- case cMonster::mtHorse:
+ case mtHorse:
{
const cHorse & Horse = *((const cHorse *)a_Monster);
m_Writer.AddByte("ChestedHorse", Horse.IsChested());
@@ -536,38 +536,38 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddByte("Saddle", Horse.IsSaddled());
break;
}
- case cMonster::mtMagmaCube:
+ case mtMagmaCube:
{
m_Writer.AddInt("Size", ((const cMagmaCube *)a_Monster)->GetSize());
break;
}
- case cMonster::mtSheep:
+ case mtSheep:
{
m_Writer.AddByte("Sheared", ((const cSheep *)a_Monster)->IsSheared());
m_Writer.AddByte("Color", ((const cSheep *)a_Monster)->GetFurColor());
break;
}
- case cMonster::mtSlime:
+ case mtSlime:
{
m_Writer.AddInt("Size", ((const cSlime *)a_Monster)->GetSize());
break;
}
- case cMonster::mtSkeleton:
+ case mtSkeleton:
{
m_Writer.AddByte("SkeletonType", (((const cSkeleton *)a_Monster)->IsWither() ? 1 : 0));
break;
}
- case cMonster::mtVillager:
+ case mtVillager:
{
m_Writer.AddInt("Profession", ((const cVillager *)a_Monster)->GetVilType());
break;
}
- case cMonster::mtWither:
+ case mtWither:
{
m_Writer.AddInt("Invul", ((const cWither *)a_Monster)->GetWitherInvulnerableTicks());
break;
}
- case cMonster::mtWolf:
+ case mtWolf:
{
const cWolf & Wolf = *((cWolf *)a_Monster);
if (!Wolf.GetOwnerName().empty())
@@ -583,7 +583,7 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
m_Writer.AddInt("CollarColor", Wolf.GetCollarColor());
break;
}
- case cMonster::mtZombie:
+ case mtZombie:
{
m_Writer.AddByte("IsVillager", (((const cZombie *)a_Monster)->IsVillagerZombie() ? 1 : 0));
m_Writer.AddByte("IsBaby", (((const cZombie *)a_Monster)->IsBaby() ? 1 : 0));