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authorMattes D <github@xoft.cz>2023-05-26 12:59:31 +0200
committerMattes D <github@xoft.cz>2023-05-26 23:00:17 +0200
commit889eba1df501e190f9019cc42bad1606477c4cce (patch)
treed39d291692153c15e996a412e609beff1adbaae9 /src/WorldStorage
parentAdded cChunkCoords fmtlib formatter. (diff)
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Diffstat (limited to 'src/WorldStorage')
-rw-r--r--src/WorldStorage/WSSAnvil.cpp50
-rw-r--r--src/WorldStorage/WSSAnvil.h48
2 files changed, 41 insertions, 57 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 590647848..95ba1e4bf 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1,8 +1,3 @@
-
-// WSSAnvil.cpp
-
-// Implements the cWSSAnvil class representing the Anvil world storage scheme
-
#include "Globals.h"
#include "WSSAnvil.h"
#include "NBTChunkSerializer.h"
@@ -85,7 +80,7 @@ Since only the header is actually in the memory, this number can be high, but st
////////////////////////////////////////////////////////////////////////////////
// cWSSAnvil:
-cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) :
+cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor):
Super(a_World),
m_Compressor(a_CompressionFactor)
{
@@ -178,7 +173,7 @@ bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk)
-void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, const ContiguousByteBufferView a_ChunkDataToSave)
+void cWSSAnvil::ChunkLoadFailed(const cChunkCoords a_ChunkCoords, const AString & a_Reason, const ContiguousByteBufferView a_ChunkDataToSave)
{
// Construct the filename for offloading:
auto OffloadFileName = fmt::format(FMT_STRING("{0}{1}region{1}badchunks"), m_World->GetDataPath(), cFile::PathSeparator());
@@ -192,16 +187,16 @@ void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Re
#endif
OffloadFileName.append(fmt::format(
FMT_STRING("{}ch.{}.{}.{}-{:02d}-{:02d}-{:02d}-{:02d}-{:02d}.dat"),
- cFile::PathSeparator(), a_ChunkX, a_ChunkZ,
+ cFile::PathSeparator(), a_ChunkCoords.m_ChunkX, a_ChunkCoords.m_ChunkZ,
stm.tm_year + 1900, stm.tm_mon + 1, stm.tm_mday, stm.tm_hour, stm.tm_min, stm.tm_sec
));
// Log the warning to console:
- const int RegionX = FAST_FLOOR_DIV(a_ChunkX, 32);
- const int RegionZ = FAST_FLOOR_DIV(a_ChunkZ, 32);
+ const int RegionX = FAST_FLOOR_DIV(a_ChunkCoords.m_ChunkX, 32);
+ const int RegionZ = FAST_FLOOR_DIV(a_ChunkCoords.m_ChunkZ, 32);
auto Info = fmt::format(
- FMT_STRING("Loading chunk [{}, {}] for world {} from file r.{}.{}.mca failed: {} Offloading old chunk data to file {} and regenerating chunk."),
- a_ChunkX, a_ChunkZ, m_World->GetName(), RegionX, RegionZ, a_Reason, OffloadFileName
+ FMT_STRING("Loading chunk {} for world {} from file r.{}.{}.mca failed: {} Offloading old chunk data to file {} and regenerating chunk."),
+ a_ChunkCoords, m_World->GetName(), RegionX, RegionZ, a_Reason, OffloadFileName
);
LOGWARNING("%s", Info);
@@ -329,7 +324,7 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const Contiguous
}
catch (const std::exception & Oops)
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Oops.what(), a_Data);
+ ChunkLoadFailed(a_Chunk, Oops.what(), a_Data);
return false;
}
}
@@ -359,21 +354,21 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
int Level = a_NBT.FindChildByName(0, "Level");
if (Level < 0)
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing NBT tag: Level", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "Missing NBT tag: Level", a_RawChunkData);
return false;
}
int Sections = a_NBT.FindChildByName(Level, "Sections");
if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List))
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing NBT tag: Sections", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "Missing NBT tag: Sections", a_RawChunkData);
return false;
}
eTagType SectionsType = a_NBT.GetChildrenType(Sections);
if ((SectionsType != TAG_Compound) && (SectionsType != TAG_End))
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT tag has wrong type: Sections", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "NBT tag has wrong type: Sections", a_RawChunkData);
return false;
}
for (int Child = a_NBT.GetFirstChild(Sections); Child >= 0; Child = a_NBT.GetNextSibling(Child))
@@ -381,14 +376,14 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
const int SectionYTag = a_NBT.FindChildByName(Child, "Y");
if ((SectionYTag < 0) || (a_NBT.GetType(SectionYTag) != TAG_Byte))
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT tag missing or has wrong: Y", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "NBT tag missing or has wrong: Y", a_RawChunkData);
return false;
}
const int Y = a_NBT.GetByte(SectionYTag);
if ((Y < 0) || (Y > static_cast<int>(cChunkDef::NumSections - 1)))
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT tag exceeds chunk bounds: Y", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "NBT tag exceeds chunk bounds: Y", a_RawChunkData);
return false;
}
@@ -404,7 +399,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
}
else
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing chunk block/light data", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "Missing chunk block/light data", a_RawChunkData);
return false;
}
} // for itr - LevelSections[]
@@ -412,15 +407,14 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
// Load the biomes from NBT, if present and valid:
if (!LoadBiomeMapFromNBT(Data.BiomeMap, a_NBT, a_NBT.FindChildByName(Level, "Biomes")))
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing chunk biome data", a_RawChunkData);
+ ChunkLoadFailed(a_Chunk, "Missing chunk biome data", a_RawChunkData);
return false;
}
- // Height map too:
+ // Load the Height map, if it fails, recalculate it:
if (!LoadHeightMapFromNBT(Data.HeightMap, a_NBT, a_NBT.FindChildByName(Level, "HeightMap")))
{
- ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing chunk height data", a_RawChunkData);
- return false;
+ Data.UpdateHeightMap();
}
// Load the entities from NBT:
@@ -3981,21 +3975,21 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, ContiguousB
UInt32 ChunkSize = 0;
if (m_File.Read(&ChunkSize, 4) != 4)
{
- m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk size", {});
+ m_ParentSchema.ChunkLoadFailed(a_Chunk, "Cannot read chunk size", {});
return false;
}
ChunkSize = ntohl(ChunkSize);
if (ChunkSize < 1)
{
// Chunk size too small
- m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Chunk size too small", {});
+ m_ParentSchema.ChunkLoadFailed(a_Chunk, "Chunk size too small", {});
return false;
}
char CompressionType = 0;
if (m_File.Read(&CompressionType, 1) != 1)
{
- m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk compression", {});
+ m_ParentSchema.ChunkLoadFailed(a_Chunk, "Cannot read chunk compression", {});
return false;
}
ChunkSize--;
@@ -4003,14 +3997,14 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, ContiguousB
a_Data = m_File.Read(ChunkSize);
if (a_Data.size() != ChunkSize)
{
- m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read entire chunk data", a_Data);
+ m_ParentSchema.ChunkLoadFailed(a_Chunk, "Cannot read entire chunk data", a_Data);
return false;
}
if (CompressionType != 2)
{
// Chunk is in an unknown compression
- m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, fmt::format(FMT_STRING("Unknown chunk compression: {}"), CompressionType), a_Data);
+ m_ParentSchema.ChunkLoadFailed(a_Chunk, fmt::format(FMT_STRING("Unknown chunk compression: {}"), CompressionType), a_Data);
return false;
}
return true;
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 971cbe3ef..69006ec95 100644
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -1,11 +1,3 @@
-
-// WSSAnvil.h
-
-// Interfaces to the cWSSAnvil class representing the Anvil world storage scheme
-
-
-
-
#pragma once
#include "../BlockEntities/BlockEntity.h"
@@ -30,22 +22,7 @@ class ChunkBlockData;
-enum
-{
- /** Maximum number of chunks in an MCA file - also the count of the header items */
- MCA_MAX_CHUNKS = 32 * 32,
-
- /** The MCA header is 8 KiB */
- MCA_HEADER_SIZE = MCA_MAX_CHUNKS * 8,
-
- /** There are 5 bytes of header in front of each chunk */
- MCA_CHUNK_HEADER_LENGTH = 5,
-} ;
-
-
-
-
-
+/** Implements the Anvil world storage schema. */
class cWSSAnvil:
public cWSSchema
{
@@ -58,6 +35,19 @@ public:
protected:
+ enum
+ {
+ /** Maximum number of chunks in an MCA file - also the count of the header items */
+ MCA_MAX_CHUNKS = 32 * 32,
+
+ /** The MCA header is 8 KiB */
+ MCA_HEADER_SIZE = MCA_MAX_CHUNKS * 8,
+
+ /** There are 5 bytes of header in front of each chunk */
+ MCA_CHUNK_HEADER_LENGTH = 5,
+ } ;
+
+
class cMCAFile
{
public:
@@ -67,9 +57,9 @@ protected:
bool GetChunkData (const cChunkCoords & a_Chunk, ContiguousByteBuffer & a_Data);
bool SetChunkData (const cChunkCoords & a_Chunk, ContiguousByteBufferView a_Data);
- int GetRegionX (void) const {return m_RegionX; }
- int GetRegionZ (void) const {return m_RegionZ; }
- const AString & GetFileName(void) const {return m_FileName; }
+ int GetRegionX () const {return m_RegionX; }
+ int GetRegionZ () const {return m_RegionZ; }
+ const AString & GetFileName() const {return m_FileName; }
protected:
@@ -102,7 +92,7 @@ protected:
Compression::Compressor m_Compressor;
/** Reports that the specified chunk failed to load and saves the chunk data to an external file. */
- void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, ContiguousByteBufferView a_ChunkDataToSave);
+ void ChunkLoadFailed(const cChunkCoords a_ChunkCoords, const AString & a_Reason, ContiguousByteBufferView a_ChunkDataToSave);
/** Gets chunk data from the correct file; locks file CS as needed */
bool GetChunkData(const cChunkCoords & a_Chunk, ContiguousByteBuffer & a_Data);
@@ -306,5 +296,5 @@ protected:
// cWSSchema overrides:
virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
- virtual const AString GetName(void) const override {return "anvil"; }
+ virtual const AString GetName() const override {return "anvil"; }
} ;