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-rw-r--r--src/Protocol/MojangAPI.cpp19
-rw-r--r--src/Protocol/MojangAPI.h22
-rw-r--r--src/RankManager.cpp39
-rw-r--r--src/RankManager.h9
4 files changed, 87 insertions, 2 deletions
diff --git a/src/Protocol/MojangAPI.cpp b/src/Protocol/MojangAPI.cpp
index 823ff5469..3786fecc9 100644
--- a/src/Protocol/MojangAPI.cpp
+++ b/src/Protocol/MojangAPI.cpp
@@ -10,6 +10,7 @@
#include "inifile/iniFile.h"
#include "json/json.h"
#include "PolarSSL++/BlockingSslClientSocket.h"
+#include "../RankManager.h"
@@ -300,6 +301,7 @@ void cMojangAPI::AddPlayerNameToUUIDMapping(const AString & a_PlayerName, const
cCSLock Lock(m_CSUUIDToName);
m_UUIDToName[UUID] = sProfile(a_PlayerName, UUID, "", "", Now);
}
+ NotifyNameUUID(a_PlayerName, a_UUID);
}
@@ -322,6 +324,7 @@ void cMojangAPI::AddPlayerProfile(const AString & a_PlayerName, const AString &
cCSLock Lock(m_CSUUIDToProfile);
m_UUIDToProfile[UUID] = sProfile(a_PlayerName, UUID, a_Properties, Now);
}
+ NotifyNameUUID(a_PlayerName, a_UUID);
}
@@ -669,6 +672,7 @@ void cMojangAPI::CacheNamesToUUIDs(const AStringVector & a_PlayerNames)
continue;
}
m_NameToUUID[StrToLower(JsonName)] = sProfile(JsonName, JsonUUID, "", "", Now);
+ NotifyNameUUID(JsonName, JsonUUID);
} // for idx - root[]
} // cCSLock (m_CSNameToUUID)
@@ -792,6 +796,21 @@ void cMojangAPI::CacheUUIDToProfile(const AString & a_UUID)
cCSLock Lock(m_CSNameToUUID);
m_NameToUUID[StrToLower(PlayerName)] = sProfile(PlayerName, a_UUID, Properties, Now);
}
+ NotifyNameUUID(PlayerName, a_UUID);
+}
+
+
+
+
+
+void cMojangAPI::NotifyNameUUID(const AString & a_PlayerName, const AString & a_UUID)
+{
+ // Notify the rank manager:
+ cCSLock Lock(m_CSRankMgr);
+ if (m_RankMgr != NULL)
+ {
+ m_RankMgr->NotifyNameUUID(a_PlayerName, a_UUID);
+ }
}
diff --git a/src/Protocol/MojangAPI.h b/src/Protocol/MojangAPI.h
index e96c0d589..252d32543 100644
--- a/src/Protocol/MojangAPI.h
+++ b/src/Protocol/MojangAPI.h
@@ -11,6 +11,13 @@
#include <time.h>
+
+
+
+
+// fwd: ../RankManager.h"
+class cRankManager;
+
namespace Json
{
class Value;
@@ -81,7 +88,10 @@ public:
/** Called by the Authenticator to add a profile that it has received from authenticating a user. Adds
the profile to the respective mapping caches and updtes their datetime stamp to now. */
void AddPlayerProfile(const AString & a_PlayerName, const AString & a_UUID, const Json::Value & a_Properties);
-
+
+ /** Sets the m_RankMgr that is used for name-uuid notifications. Accepts NULL to remove the binding. */
+ void SetRankManager(cRankManager * a_RankManager) { m_RankMgr = a_RankManager; }
+
protected:
/** Holds data for a single player profile. */
struct sProfile
@@ -161,6 +171,12 @@ protected:
/** Protects m_UUIDToProfile against simultaneous multi-threaded access. */
cCriticalSection m_CSUUIDToProfile;
+
+ /** The rank manager that is notified of the name-uuid pairings. May be NULL. Protected by m_CSRankMgr. */
+ cRankManager * m_RankMgr;
+
+ /** Protects m_RankMgr agains simultaneous multi-threaded access. */
+ cCriticalSection m_CSRankMgr;
/** Loads the caches from a disk storage. */
@@ -178,6 +194,10 @@ protected:
UUIDs that are not valid will not be added into the cache.
ASSUMEs that a_UUID is a lowercased short UUID. */
void CacheUUIDToProfile(const AString & a_UUID);
+
+ /** Called for each name-uuid pairing that is discovered.
+ If assigned, notifies the m_RankManager of the event. */
+ void NotifyNameUUID(const AString & a_PlayerName, const AString & a_PlayerUUID);
} ; // tolua_export
diff --git a/src/RankManager.cpp b/src/RankManager.cpp
index 65e5d264c..349582950 100644
--- a/src/RankManager.cpp
+++ b/src/RankManager.cpp
@@ -365,7 +365,8 @@ protected:
cRankManager::cRankManager(void) :
m_DB("Ranks.sqlite", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE),
- m_IsInitialized(false)
+ m_IsInitialized(false),
+ m_MojangAPI(NULL)
{
}
@@ -373,6 +374,18 @@ cRankManager::cRankManager(void) :
+cRankManager::~cRankManager()
+{
+ if (m_MojangAPI != NULL)
+ {
+ m_MojangAPI->SetRankManager(NULL);
+ }
+}
+
+
+
+
+
void cRankManager::Initialize(cMojangAPI & a_MojangAPI)
{
ASSERT(!m_IsInitialized); // Calling Initialize for the second time?
@@ -386,6 +399,8 @@ void cRankManager::Initialize(cMojangAPI & a_MojangAPI)
m_IsInitialized = true;
+ a_MojangAPI.SetRankManager(this);
+
// Check if tables empty, migrate from ini files then
if (AreDBTablesEmpty())
{
@@ -1655,6 +1670,28 @@ bool cRankManager::IsPermissionInGroup(const AString & a_Permission, const AStri
+void cRankManager::NotifyNameUUID(const AString & a_PlayerName, const AString & a_UUID)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET PlayerName = ? WHERE PlayerUUID = ?");
+ stmt.bind(1, a_PlayerName);
+ stmt.bind(2, a_UUID);
+ stmt.exec();
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to update DB: %s", __FUNCTION__, ex.what());
+ }
+}
+
+
+
+
+
bool cRankManager::AreDBTablesEmpty(void)
{
return (
diff --git a/src/RankManager.h b/src/RankManager.h
index 532b4cd83..24030ef22 100644
--- a/src/RankManager.h
+++ b/src/RankManager.h
@@ -49,6 +49,8 @@ public:
/** Creates the rank manager. Needs to be initialized before other use. */
cRankManager(void);
+
+ ~cRankManager();
/** Initializes the rank manager. Performs migration and default-setting if no data is found in the DB.
The a_MojangAPI param is used when migrating from old ini files, to look up player UUIDs. */
@@ -194,6 +196,9 @@ public:
/** Returns true iff the specified group contains the specified permission. */
bool IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName);
+ /** Called by cMojangAPI whenever the playername-uuid pairing is discovered. Updates the DB. */
+ void NotifyNameUUID(const AString & a_PlayerName, const AString & a_UUID);
+
protected:
/** The database storage for all the data. Protected by m_CS. */
@@ -204,6 +209,10 @@ protected:
/** Set to true once the manager is initialized. */
bool m_IsInitialized;
+
+ /** The MojangAPI instance that is used for translating playernames to UUIDs.
+ Set in Initialize(), may be NULL. */
+ cMojangAPI * m_MojangAPI;
/** Returns true if all the DB tables are empty, indicating a fresh new install. */