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-rw-r--r--src/ClientHandle.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index d585eccf1..c5fe270d3 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1498,13 +1498,8 @@ void cClientHandle::Tick(float a_Dt)
}
// If the chunk the player's in was just sent, spawn the player:
- if (m_HasSentPlayerChunk && (m_State != csPlaying) && !IsDestroying())
+ if (m_HasSentPlayerChunk && (m_State == csDownloadingWorld))
{
- if (!cRoot::Get()->GetPluginManager()->CallHookPlayerJoined(*m_Player))
- {
- // Broadcast that this player has joined the game! Yay~
- m_Player->GetWorld()->BroadcastChat(m_Username + " joined the game!", this);
- }
m_Protocol->SendPlayerMoveLook();
m_State = csPlaying;
}