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-rw-r--r--Tools/QtBiomeVisualiser/MainWindow.h96
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diff --git a/Tools/QtBiomeVisualiser/MainWindow.h b/Tools/QtBiomeVisualiser/MainWindow.h
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+#pragma once
+
+#include <memory>
+#include <QList>
+#include <QMainWindow>
+#include <QHBoxLayout>
+#include "BiomeView.h"
+
+
+
+
+
+// fwd:
+class GeneratorSetup;
+
+
+
+
+
+class MainWindow :
+ public QMainWindow
+{
+ Q_OBJECT
+
+public:
+ MainWindow(QWidget * parent = nullptr);
+ ~MainWindow();
+
+private slots:
+ /** Creates a generator definition from scratch, lets user modify generator params in realtime. */
+ void newGenerator();
+
+ /** Opens a generator definition and generates the biomes based on that. */
+ void openGenerator();
+
+ /** Opens an existing world and displays the loaded biomes. */
+ void openWorld();
+
+ /** Opens a vanilla world that is specified by the calling action. */
+ void openVanillaWorld();
+
+protected:
+ // Actions:
+ QAction * m_actNewGen;
+ QAction * m_actOpenGen;
+ QAction * m_actOpenWorld;
+ QAction * m_actReload;
+ QAction * m_actExit;
+
+ /** List of actions that open the specific vanilla world. */
+ QList<QAction *> m_WorldActions;
+
+ /** Path to the vanilla folder. */
+ QString m_MinecraftPath;
+
+ /** The pane for setting up the generator, available when visualising a generator. */
+ GeneratorSetup * m_GeneratorSetup;
+
+ /** The main biome display widget. */
+ BiomeView * m_BiomeView;
+
+ /** The layout for the window. */
+ QHBoxLayout * m_MainLayout;
+
+ /** The separator line between biome view and generator setup. */
+ QWidget * m_LineSeparator;
+
+
+ /** Initializes the m_MinecraftPath based on the proper MC path */
+ void initMinecraftPath();
+
+ /** Creates the actions that the UI supports. */
+ void createActions();
+
+ /** Creates the actions that open a specific vanilla world. Iterates over the minecraft saves folder. */
+ void createWorldActions();
+
+ /** Creates the menu bar and connects its events. */
+ void createMenus();
+
+ /** Returns the name of the vanilla world in the specified path.
+ Reads the level.dat file for the name. Returns an empty string on failure. */
+ QString getWorldName(const AString & a_Path);
+
+ /** Opens the generator setup pane, if not already open, and loads the specified INI file to it. */
+ void openGeneratorSetup(const AString & a_IniFileName);
+
+ /** Closes and destroys the generator setup pane, if there is one. */
+ void closeGeneratorSetup();
+};
+
+
+
+
+
+