summaryrefslogtreecommitdiffstats
path: root/lib/luaproxy/CMakeLists.txt
diff options
context:
space:
mode:
Diffstat (limited to 'lib/luaproxy/CMakeLists.txt')
m---------lib/luaproxy0
-rw-r--r--lib/luaproxy/CMakeLists.txt61
2 files changed, 0 insertions, 61 deletions
diff --git a/lib/luaproxy b/lib/luaproxy
new file mode 160000
+Subproject 73085c84f2bc322d9a399d67376b756e781c771
diff --git a/lib/luaproxy/CMakeLists.txt b/lib/luaproxy/CMakeLists.txt
deleted file mode 100644
index 4ef65d9d1..000000000
--- a/lib/luaproxy/CMakeLists.txt
+++ /dev/null
@@ -1,61 +0,0 @@
-
-# This project adds a Lua Proxy DLL on Windows
-# By an unfortunate choice in the popular LuaBinaries distribution, there are two names for the Lua DLL on Windows: lua51.dll and lua5.1.dll.
-# Some binary Lua packages are built for one, the others for the other. Messy!
-# In order to support both package flavors, we create a "proxy DLL":
-# Basically the lua5.1.dll has its PE Exports section manipulated so that it points each exported function to its lua51.dll implementation.
-# Effectively, this forwards all calls from lua5.1.dll to lua51.dll without any performance costs (the forwarding is done in the Windows PE loader on app start).
-
-# This project creates the proxy DLL by using a specially crafted .DEF file that is used to link the Proxy DLL.
-# Note that it has been tested only on MSVC, it might not work with other compilers.
-# The initial implementation was taken from http://lua-users.org/wiki/LuaProxyDllFour , but adapted to MSVC
-
-
-
-
-if (WIN32)
-
- if (MSVC)
- # Tell the linker to use the DEF file to generate the proxy:
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /NOENTRY /DEF:lua5.1.def /MANIFEST:NO")
- set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /NOENTRY /DEF:lua5.1.def /MANIFEST:NO")
- set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /NOENTRY /DEF:lua5.1.def /MANIFEST:NO")
- set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /NOENTRY /DEF:lua5.1.def /MANIFEST:NO")
- set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /NOENTRY /DEF:lua5.1.def /MANIFEST:NO")
- set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /NOENTRY /DEF:lua5.1.def /MANIFEST:NO")
- elseif (MINGW)
- # MinGW requires no further flags and has been tested
- else()
- message ("LuaProxy: This cmake code has not been tested on your compiler. Please report your success or failure in the forum.")
- endif()
-
- add_library(luaproxy SHARED "lua5.1.def" "Dummy.c")
- set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/Server)
- set_target_properties(luaproxy PROPERTIES
- OUTPUT_NAME "lua5.1"
- PREFIX ""
- )
- target_link_libraries(luaproxy lua)
-
- # Output the executable into the $/Server folder, so that Cuberite can find it:
- set(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/Server)
- SET_TARGET_PROPERTIES(luaproxy PROPERTIES
- ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/Server
- ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${CMAKE_SOURCE_DIR}/Server
- ARCHIVE_OUTPUT_DIRECTORY_DEBUGPROFILE ${CMAKE_SOURCE_DIR}/Server
- ARCHIVE_OUTPUT_DIRECTORY_RELEASEPROFILE ${CMAKE_SOURCE_DIR}/Server
- LIBRARY_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/Server
- LIBRARY_OUTPUT_DIRECTORY_RELEASE ${CMAKE_SOURCE_DIR}/Server
- LIBRARY_OUTPUT_DIRECTORY_DEBUGPROFILE ${CMAKE_SOURCE_DIR}/Server
- LIBRARY_OUTPUT_DIRECTORY_RELEASEPROFILE ${CMAKE_SOURCE_DIR}/Server
- RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_SOURCE_DIR}/Server
- RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_SOURCE_DIR}/Server
- RUNTIME_OUTPUT_DIRECTORY_DEBUGPROFILE ${CMAKE_SOURCE_DIR}/Server
- RUNTIME_OUTPUT_DIRECTORY_RELEASEPROFILE ${CMAKE_SOURCE_DIR}/Server
- )
-
-else()
-
- message (FATAL_ERROR "This project is needed only for Windows, modify your cmake file not to include it on Linux")
-
-endif()