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-rw-r--r--source/Blocks/BlockFenceGate.h34
1 files changed, 31 insertions, 3 deletions
diff --git a/source/Blocks/BlockFenceGate.h b/source/Blocks/BlockFenceGate.h
index d6f8aa85f..6423a7cb0 100644
--- a/source/Blocks/BlockFenceGate.h
+++ b/source/Blocks/BlockFenceGate.h
@@ -2,7 +2,6 @@
#pragma once
#include "BlockHandler.h"
-#include "../Doors.h"
@@ -26,7 +25,7 @@ public:
) override
{
a_BlockType = m_BlockType;
- a_BlockMeta = cDoors::RotationToMetaData(a_Player->GetRotation() + 270);
+ a_BlockMeta = PlayerYawToMetaData(a_Player->GetRotation());
return true;
}
@@ -34,7 +33,7 @@ public:
virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
NIBBLETYPE OldMetaData = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
- NIBBLETYPE NewMetaData = cDoors::RotationToMetaData(a_Player->GetRotation() + 270);
+ NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetRotation());
OldMetaData ^= 4; // Toggle the gate
if ((OldMetaData & 1) == (NewMetaData & 1))
{
@@ -53,6 +52,35 @@ public:
{
return true;
}
+
+
+ /// Converts the player's yaw to placed gate's blockmeta
+ inline static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
+ {
+ ASSERT((a_Yaw >= -180) && (a_Yaw < 180));
+
+ a_Yaw += 360 + 45;
+ if (a_Yaw > 360)
+ {
+ a_Yaw -= 360;
+ }
+ if ((a_Yaw >= 0) && (a_Yaw < 90))
+ {
+ return 0x0;
+ }
+ else if ((a_Yaw >= 180) && (a_Yaw < 270))
+ {
+ return 0x2;
+ }
+ else if ((a_Yaw >= 90) && (a_Yaw < 180))
+ {
+ return 0x1;
+ }
+ else
+ {
+ return 0x3;
+ }
+ }
} ;