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-rw-r--r--source/cMonsterConfig.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/source/cMonsterConfig.cpp b/source/cMonsterConfig.cpp
new file mode 100644
index 000000000..4d309ec06
--- /dev/null
+++ b/source/cMonsterConfig.cpp
@@ -0,0 +1,93 @@
+#include "cMonsterConfig.h"
+#include "cMonster.h"
+#include "../iniFile/iniFile.h"
+#include <list>
+#include <vector>
+#include <cstdio>
+//#include "../source/cprintf.h"
+#include <string>
+using namespace std;
+
+extern std::vector<std::string> StringSplit(std::string str, std::string delim);
+
+struct cMonsterConfig::sAttributesStruct
+{
+ string m_name;
+ float m_SightDistance;
+ float m_AttackDamage;
+ float m_AttackRange;
+ float m_AttackRate;
+};
+
+struct cMonsterConfig::sMonsterConfigState
+{
+ int TypeCount;
+ string MonsterTypes;
+ list< sAttributesStruct > AttributesList;
+};
+
+cMonsterConfig::cMonsterConfig(int TypeC)
+ : m_pState( new sMonsterConfigState )
+{
+ m_pState->TypeCount = TypeC;
+ Initialize();
+}
+
+cMonsterConfig::~cMonsterConfig() {
+ delete m_pState;
+}
+
+void cMonsterConfig::Initialize() {
+
+ sAttributesStruct Attributes;
+ cIniFile SettingsIniFile("settings.ini");
+ cIniFile MonstersIniFile("monsters.ini");
+
+ if(!SettingsIniFile.ReadFile() || !MonstersIniFile.ReadFile()) {
+ printf("Error: Must have both settings.ini and monsters.ini to configure attributes\n\tusing default attributes \n");
+ return;
+ }
+
+ m_pState->MonsterTypes = SettingsIniFile.GetValue("Monsters","Types","");
+
+ if( m_pState->MonsterTypes.empty() ) {
+ printf("Error: No Monster types listed in config file, using default attributes \n");
+ return;
+ }
+
+ vector<string> SplitList = StringSplit(m_pState->MonsterTypes,",");
+ for(unsigned int i = 0; i < SplitList.size(); ++i) {
+ if(!SplitList[i].empty()) {
+ printf("Getting Attributes for: %s \n",SplitList[i].c_str());
+ Attributes.m_name = SplitList[i].c_str();
+ Attributes.m_AttackDamage = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackDamage",0);
+ printf("Got AttackDamage: %3.3f \n",Attributes.m_AttackDamage);
+ Attributes.m_AttackRange = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackRange",0);
+ printf("Got AttackRange: %3.3f \n",Attributes.m_AttackRange);
+ Attributes.m_SightDistance = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"SightDistance",0);
+ printf("Got SightDistance: %3.3f \n",Attributes.m_SightDistance);
+ Attributes.m_AttackRate = (float)MonstersIniFile.GetValueF(SplitList[i].c_str(),"AttackRate",0);
+ printf("Got AttackRate: %3.3f \n",Attributes.m_AttackRate);
+ m_pState->AttributesList.push_front(Attributes);
+ }
+ }
+
+}
+
+void cMonsterConfig::AssignAttributes(cMonster *m, const char* n)
+{
+ list<sAttributesStruct>::iterator itr;
+ for(itr = m_pState->AttributesList.begin(); itr != m_pState->AttributesList.end(); ++itr) {
+ if(itr->m_name.compare(n) == 0) {
+ //printf("found my attribs: %s :\n",itr->m_name.c_str());
+ m->SetAttackDamage(itr->m_AttackDamage);
+ m->SetAttackRange(itr->m_AttackRange);
+ m->SetSightDistance(itr->m_SightDistance);
+ m->SetAttackRate((int)itr->m_AttackRate);
+ }
+ }
+}
+
+cMonsterConfig *cMonsterConfig::Get() {
+ return this;
+}