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-rw-r--r--source/cNoise.h33
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diff --git a/source/cNoise.h b/source/cNoise.h
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+#pragma once
+
+class cNoise
+{
+public:
+ cNoise( unsigned int a_Seed );
+ ~cNoise();
+
+ float IntNoise( int a_X ) const;
+ float IntNoise2D( int a_X, int a_Y ) const;
+ float IntNoise3D( int a_X, int a_Y, int a_Z ) const;
+
+ float LinearNoise1D( float a_X ) const;
+ float CosineNoise1D( float a_X ) const;
+ float CubicNoise1D( float a_X ) const;
+ float SmoothNoise1D( int a_X ) const;
+
+ float LinearNoise2D( float a_X, float a_Y ) const;
+ float CosineNoise2D( float a_X, float a_Y ) const;
+ float CubicNoise2D( float a_X, float a_Y ) const;
+
+ float CosineNoise3D( float a_X, float a_Y, float a_Z ) const;
+ float CubicNoise3D( float a_X, float a_Y, float a_Z ) const;
+
+ void SetSeed( unsigned int a_Seed ) { m_Seed = a_Seed; }
+private:
+ float CubicInterpolate( float a_A, float a_B, float a_C, float a_D, float a_Pct ) const;
+ float CosineInterpolate( float a_A, float a_B, float a_Pct ) const;
+ float LinearInterpolate( float a_A, float a_B, float a_Pct ) const;
+
+ unsigned int m_Seed;
+};
+