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-rw-r--r--source/cPluginManager.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/cPluginManager.cpp b/source/cPluginManager.cpp
index 788b5e429..13a67ee28 100644
--- a/source/cPluginManager.cpp
+++ b/source/cPluginManager.cpp
@@ -585,7 +585,7 @@ bool cPluginManager::CallHookWeatherChanged(cWorld * a_World)
-bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4)
+bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATING_SIGN);
if (Plugins == m_Hooks.end())
@@ -594,7 +594,7 @@ bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_
}
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
- if ((*itr)->OnUpdatingSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4))
+ if ((*itr)->OnUpdatingSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
{
return true;
}
@@ -606,7 +606,7 @@ bool cPluginManager::CallHookUpdatingSign(cWorld * a_World, int a_BlockX, int a_
-bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4)
+bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
{
HookMap::iterator Plugins = m_Hooks.find(HOOK_UPDATED_SIGN);
if (Plugins == m_Hooks.end())
@@ -615,7 +615,7 @@ bool cPluginManager::CallHookUpdatedSign(cWorld * a_World, int a_BlockX, int a_B
}
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
- if ((*itr)->OnUpdatedSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4))
+ if ((*itr)->OnUpdatedSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
{
return true;
}