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-rw-r--r--src/BlockEntities/BrewingstandEntity.h136
1 files changed, 136 insertions, 0 deletions
diff --git a/src/BlockEntities/BrewingstandEntity.h b/src/BlockEntities/BrewingstandEntity.h
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index 000000000..a895c4bde
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+++ b/src/BlockEntities/BrewingstandEntity.h
@@ -0,0 +1,136 @@
+
+#pragma once
+
+#include "BlockEntityWithItems.h"
+#include "../BrewingRecipes.h"
+#include "../Root.h"
+
+
+
+
+class cClientHandle;
+
+
+
+
+
+// tolua_begin
+class cBrewingstandEntity :
+ public cBlockEntityWithItems
+{
+ typedef cBlockEntityWithItems super;
+
+public:
+ enum
+ {
+ bsLeftBottle = 0, // Left bottle slot number
+ bsMiddleBottle = 1, // Middle bottle slot number
+ bsRightBottle = 2, // Right bottle slot number
+ bsIngredient = 3, // Top ingredient slot number
+
+ ContentsWidth = 4,
+ ContentsHeight = 1,
+ };
+
+ // tolua_end
+
+ BLOCKENTITY_PROTODEF(cBrewingstandEntity)
+
+ /** Constructor used for normal operation */
+ cBrewingstandEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cWorld * a_World);
+
+ virtual ~cBrewingstandEntity();
+
+ // cBlockEntity overrides:
+ virtual void SendTo(cClientHandle & a_Client) override;
+ virtual bool Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
+ virtual void UsedBy(cPlayer * a_Player) override;
+ virtual void Destroy() override
+ {
+ m_IsDestroyed = true;
+ super::Destroy();
+ }
+
+ // tolua_begin
+
+ /** Returns the time until the current items finishes brewing, in ticks */
+ short GetBrewingTimeLeft(void) const { return m_NeedBrewingTime - m_TimeBrewed; }
+
+ /** Returns the time that the current items has been brewing, in ticks */
+ short GetTimeBrewed(void) { return m_TimeBrewed; }
+
+ /** Returns the item in the left bottle slot */
+ const cItem & GetLeftBottleSlot(void) const { return GetSlot(bsLeftBottle); }
+
+ /** Returns the item in the middle bottle slot */
+ const cItem & GetMiddleBottleSlot(void) const { return GetSlot(bsMiddleBottle); }
+
+ /** Returns the item in the right bottle slot */
+ const cItem & GetRightBottleSlot(void) const { return GetSlot(bsRightBottle); }
+
+ /** Returns the item in the ingredient slot */
+ const cItem & GetIndgredientSlot(void) const { return GetSlot(bsIngredient); }
+
+ /** Get the expected result item for the given slot number */
+ const cItem & GetResultItem(int a_SlotNumber) { return m_Results[a_SlotNumber]; }
+
+ /** Sets the item in the left bottle slot */
+ void SetLeftBottleSlot(const cItem & a_Item) { SetSlot(bsLeftBottle, a_Item); }
+
+ /** Sets the item in the middle bottle slot */
+ void SetMiddleBottleSlot(const cItem & a_Item) { SetSlot(bsMiddleBottle, a_Item); }
+
+ /** Sets the item in the right bottle slot */
+ void SetRightBottleSlot(const cItem & a_Item) { SetSlot(bsRightBottle, a_Item); }
+
+ /** Sets the item in the ingredient slot */
+ void SetIngredientSlot(const cItem & a_Item) { SetSlot(bsIngredient, a_Item); }
+
+ // tolua_end
+
+ /** Sets the current brewing time. Will be called if the brewing stand gets loaded from the world. */
+ void setTimeBrewed(short a_TimeBrewed);
+
+ /** Starts the brewing proccess. Will be called if the brewing stand gets loaded from the world. */
+ void ContinueBrewing(void);
+
+ /** Gets the recipes. Will be called if the brewing stand gets loaded from the world. */
+ void GetRecipes(void);
+protected:
+
+ /** Block meta of the block currently represented by this entity */
+ NIBBLETYPE m_BlockMeta;
+
+ /** Set to true when the brewing stand entity has been destroyed to prevent the block being set again */
+ bool m_IsDestroyed;
+
+ /** Set to true if the brewing stand is brewing an item */
+ bool m_IsBrewing;
+
+ /** Brewing time is 400 ticks */
+ const short m_NeedBrewingTime = 400;
+
+ /** Store the current brewing recipes */
+ const cBrewingRecipes::cRecipe * m_CurrentBrewingRecipes[3] = {};
+
+ /** Result items for the bottle inputs */
+ cItem m_Results[3] = {};
+
+ /** Amount of ticks that the current item has been brewed */
+ short m_TimeBrewed;
+
+ /** Sends the specified progressbar value to all clients of the window */
+ void BroadcastProgress(short a_ProgressbarID, short a_Value);
+
+ // /** Broadcasts progressbar updates, if needed */
+ void UpdateProgressBars(bool a_ForceUpdate = false);
+
+ // cItemGrid::cListener overrides:
+ virtual void OnSlotChanged(cItemGrid * a_ItemGrid, int a_SlotNum) override;
+
+} ; // tolua_export
+
+
+
+
+