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-rw-r--r--src/Blocks/BlockLadder.h33
1 files changed, 17 insertions, 16 deletions
diff --git a/src/Blocks/BlockLadder.h b/src/Blocks/BlockLadder.h
index 5c2b542c0..6a105d5c9 100644
--- a/src/Blocks/BlockLadder.h
+++ b/src/Blocks/BlockLadder.h
@@ -20,7 +20,7 @@ public:
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
- int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
+ int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
@@ -41,37 +41,38 @@ public:
}
- static NIBBLETYPE DirectionToMetaData(char a_Direction) // tolua_export
+ static NIBBLETYPE DirectionToMetaData(eBlockFace a_Direction) // tolua_export
{ // tolua_export
switch (a_Direction)
{
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
+ case BLOCK_FACE_ZM: return 0x2;
+ case BLOCK_FACE_ZP: return 0x3;
+ case BLOCK_FACE_XM: return 0x4;
+ case BLOCK_FACE_XP: return 0x5;
default: return 0x2;
}
} // tolua_export
- static char MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
+ static eBlockFace MetaDataToDirection(NIBBLETYPE a_MetaData) // tolua_export
{ // tolua_export
switch (a_MetaData)
{
- case 0x2: return 0x2;
- case 0x3: return 0x3;
- case 0x4: return 0x4;
- case 0x5: return 0x5;
- default: return 0x2;
+ case 0x2: return BLOCK_FACE_ZM;
+ case 0x3: return BLOCK_FACE_ZP;
+ case 0x4: return BLOCK_FACE_XM;
+ case 0x5: return BLOCK_FACE_XP;
+ default: return BLOCK_FACE_ZM;
}
} // tolua_export
/// Finds a suitable Direction for the Ladder. Returns BLOCK_FACE_BOTTOM on failure
- static char FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
+ static eBlockFace FindSuitableBlockFace(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
- for (int Face = 2; Face <= 5; Face++)
+ for (int FaceInt = BLOCK_FACE_ZM; FaceInt <= BLOCK_FACE_XP; FaceInt++)
{
+ eBlockFace Face = static_cast<eBlockFace>(FaceInt);
if (LadderCanBePlacedAt(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ, Face))
{
return Face;
@@ -81,7 +82,7 @@ public:
}
- static bool LadderCanBePlacedAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
+ static bool LadderCanBePlacedAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace)
{
if ((a_BlockFace == BLOCK_FACE_BOTTOM) || (a_BlockFace == BLOCK_FACE_TOP))
{
@@ -97,7 +98,7 @@ public:
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface,int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
// TODO: Use AdjustCoordsByMeta(), then cChunk::UnboundedRelGetBlock() and finally some comparison
- char BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
+ eBlockFace BlockFace = MetaDataToDirection(a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
int BlockZ = a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width;
return LadderCanBePlacedAt(a_ChunkInterface, BlockX, a_RelY, BlockZ, BlockFace);