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-rw-r--r--src/ClientHandle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index 8e5381e1d..ec861647f 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1361,7 +1361,7 @@ void cClientHandle::HandleBlockDigFinished(int a_BlockX, int a_BlockY, int a_Blo
// The ItemHandler is also responsible for spawning the pickups
cChunkInterface ChunkInterface(World->GetChunkMap());
BlockHandler(a_OldBlock)->OnDestroyedByPlayer(ChunkInterface, *World, *m_Player, a_BlockX, a_BlockY, a_BlockZ);
- World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, a_BlockX, a_BlockY, a_BlockZ, a_OldBlock, this);
+ World->BroadcastSoundParticleEffect(EffectID::PARTICLE_SMOKE, {a_BlockX, a_BlockY, a_BlockZ}, a_OldBlock, this);
// This call would remove the water, placed from the ice block handler
if (!((a_OldBlock == E_BLOCK_ICE) && (ChunkInterface.GetBlock({a_BlockX, a_BlockY, a_BlockZ}) == E_BLOCK_WATER)))
{