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-rw-r--r--src/Entities/Player.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index db4b07553..009f1e829 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -2636,3 +2636,95 @@ void cPlayer::FreezeInternal(const Vector3d & a_Location, bool a_ManuallyFrozen)
m_FlyingMaxSpeed = FlyingMaxpeed;
m_IsFlying = IsFlying;
}
+
+
+
+
+float cPlayer::GetLiquidHeightPercent(NIBBLETYPE a_Meta)
+{
+ if (a_Meta >= 8)
+ {
+ a_Meta = 0;
+ }
+ return static_cast<float>(a_Meta + 1) / 9.0f;
+}
+
+
+
+
+
+bool cPlayer::IsInsideWater()
+{
+ BLOCKTYPE Block = m_World->GetBlock(FloorC(GetPosX()), FloorC(m_Stance), FloorC(GetPosZ()));
+ if ((Block != E_BLOCK_WATER) && (Block != E_BLOCK_STATIONARY_WATER))
+ {
+ return false;
+ }
+ NIBBLETYPE Meta = GetWorld()->GetBlockMeta(FloorC(GetPosX()), FloorC(m_Stance), FloorC(GetPosZ()));
+ float f = GetLiquidHeightPercent(Meta) - 0.11111111f;
+ float f1 = static_cast<float>(m_Stance + 1) - f;
+ bool flag = (m_Stance < f1);
+ return flag;
+}
+
+
+
+
+
+float cPlayer::GetDigSpeed(BLOCKTYPE a_Block)
+{
+ float f = GetEquippedItem().GetHandler()->GetBlockBreakingStrength(a_Block);
+ if (f > 1.0f)
+ {
+ unsigned int efficiencyModifier = GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::eEnchantment::enchEfficiency);
+ if (efficiencyModifier > 0)
+ {
+ f += (efficiencyModifier * efficiencyModifier) + 1;
+ }
+ }
+
+ if (HasEntityEffect(cEntityEffect::effHaste))
+ {
+ int intensity = GetEntityEffect(cEntityEffect::effHaste)->GetIntensity() + 1;
+ f *= 1.0f + (intensity * 0.2f);
+ }
+
+ if (HasEntityEffect(cEntityEffect::effMiningFatigue))
+ {
+ int intensity = GetEntityEffect(cEntityEffect::effMiningFatigue)->GetIntensity();
+ switch (intensity)
+ {
+ case 0: f *= 0.3f; break;
+ case 1: f *= 0.09f; break;
+ case 2: f *= 0.0027f; break;
+ default: f *= 0.00081f; break;
+
+ }
+ }
+
+ if (IsInsideWater() && !(GetEquippedItem().m_Enchantments.GetLevel(cEnchantments::eEnchantment::enchAquaAffinity) > 0))
+ {
+ f /= 5.0f;
+ }
+
+ if (!IsOnGround())
+ {
+ f /= 5.0f;
+ }
+
+ return f;
+}
+
+
+
+
+
+float cPlayer::GetPlayerRelativeBlockHardness(BLOCKTYPE a_Block)
+{
+ float blockHardness = cBlockInfo::GetHardness(a_Block);
+ float digSpeed = GetDigSpeed(a_Block);
+ float canHarvestBlockDivisor = GetEquippedItem().GetHandler()->CanHarvestBlock(a_Block) ? 30.0f : 100.0f;
+ // LOGD("blockHardness: %f, digSpeed: %f, canHarvestBlockDivisor: %f\n", blockHardness, digSpeed, canHarvestBlockDivisor);
+ return (blockHardness < 0) ? 0 : ((digSpeed / blockHardness) / canHarvestBlockDivisor);
+}
+