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-rw-r--r--src/Inventory.h10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/Inventory.h b/src/Inventory.h
index b2a8f658b..5501399bd 100644
--- a/src/Inventory.h
+++ b/src/Inventory.h
@@ -70,23 +70,17 @@ public:
/** Adds as many items out of a_ItemStack as can fit.
If a_AllowNewStacks is set to false, only existing stacks can be topped up;
if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or
- compatible with added items)
- if a_tryToFillEquippedFirst is set to false, the regular order applies.
Returns the number of items that fit.
*/
- int AddItem(const cItem & a_ItemStack, bool a_AllowNewStacks = true, bool a_tryToFillEquippedFirst = false);
+ int AddItem(const cItem & a_ItemStack, bool a_AllowNewStacks = true);
/** Same as AddItem, but works on an entire list of item stacks.
The a_ItemStackList is modified to reflect the leftover items.
If a_AllowNewStacks is set to false, only existing stacks can be topped up;
if a_AllowNewStacks is set to true, empty slots can be used for the rest.
- If a_tryToFillEquippedFirst is set to true, the currently equipped slot will be used first (if empty or
- compatible with added items)
- if a_tryToFillEquippedFirst is set to false, the regular order applies.
Returns the total number of items that fit.
*/
- int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks, bool a_tryToFillEquippedFirst);
+ int AddItems(cItems & a_ItemStackList, bool a_AllowNewStacks);
/** Removes the specified item from the inventory, as many as possible, up to a_ItemStack.m_ItemCount.
Returns the number of items that were removed. */