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-rw-r--r--src/Items/ItemChest.h9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/Items/ItemChest.h b/src/Items/ItemChest.h
index a714045ee..db5bd4493 100644
--- a/src/Items/ItemChest.h
+++ b/src/Items/ItemChest.h
@@ -8,23 +8,20 @@
-class cItemChestHandler:
+class cItemChestHandler final :
public cItemHandler
{
using Super = cItemHandler;
public:
- cItemChestHandler(int a_ItemType):
- Super(a_ItemType)
- {
- }
+ using Super::Super;
cItemChestHandler(const cItemChestHandler &) = delete;
private:
- virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
+ virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
{
// Check that there is at most one single neighbor of the same chest type:
static const Vector3i CrossCoords[] =