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-rw-r--r--src/Items/ItemHandler.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/Items/ItemHandler.h b/src/Items/ItemHandler.h
index 8141bfb23..9689ec50d 100644
--- a/src/Items/ItemHandler.h
+++ b/src/Items/ItemHandler.h
@@ -127,10 +127,7 @@ public:
} ;
/** Returns the FoodInfo for this item. (FoodRecovery and Saturation) */
- virtual FoodInfo GetFoodInfo();
-
- /** If this function returns true, it sets the arguments to a effect who will be activated when you eat the item. */
- virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance);
+ virtual FoodInfo GetFoodInfo(const cItem * a_Item);
/** Lets the player eat a selected item. Returns true if the player ate the item */
virtual bool EatItem(cPlayer * a_Player, cItem * a_Item);