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-rw-r--r--src/Mobs/Monster.cpp2
-rw-r--r--src/Mobs/Wolf.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index dc77dc0f8..3193f97ae 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -1511,7 +1511,7 @@ void cMonster::RightClickFeed(cPlayer & a_Player)
void cMonster::AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth)
{
auto Count = GetRandomProvider().RandInt<unsigned int>(a_Min, a_Max);
- auto MaxStackSize = static_cast<unsigned char>(ItemHandler(a_Item)->GetMaxStackSize());
+ auto MaxStackSize = static_cast<unsigned char>(cItem(a_Item).GetMaxStackSize());
while (Count > MaxStackSize)
{
a_Drops.emplace_back(a_Item, MaxStackSize, a_ItemHealth);
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp
index 2b45faa2b..553ca1c73 100644
--- a/src/Mobs/Wolf.cpp
+++ b/src/Mobs/Wolf.cpp
@@ -218,7 +218,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player)
{
if (m_Health < m_MaxHealth)
{
- Heal(ItemHandler(EquippedItemType)->GetFoodInfo(&EquippedItem).FoodLevel);
+ Heal(EquippedItem.GetHandler().GetFoodInfo(&EquippedItem).FoodLevel);
if (!a_Player.IsGameModeCreative())
{
a_Player.GetInventory().RemoveOneEquippedItem();