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-rw-r--r--src/Protocol/Protocol_1_12.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_12.cpp b/src/Protocol/Protocol_1_12.cpp
index 8d56a95bd..a0f2b9aa7 100644
--- a/src/Protocol/Protocol_1_12.cpp
+++ b/src/Protocol/Protocol_1_12.cpp
@@ -1287,6 +1287,34 @@ void cProtocol_1_12::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_
+void cProtocol_1_12::SendSetRawTitle(const AString & a_Title)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x47); // Title packet
+ Pkt.WriteVarInt32(0); // Set title
+
+ Pkt.WriteString(a_Title);
+}
+
+
+
+
+
+void cProtocol_1_12::SendSetRawSubTitle(const AString & a_SubTitle)
+{
+ ASSERT(m_State == 3); // In game mode?
+
+ cPacketizer Pkt(*this, 0x47); // Title packet
+ Pkt.WriteVarInt32(1); // Set subtitle
+
+ Pkt.WriteString(a_SubTitle);
+}
+
+
+
+
+
void cProtocol_1_12::SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks)
{
ASSERT(m_State == 3); // In game mode?