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-rw-r--r--src/Simulator/FloodyFluidSimulator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp
index 1e56f9528..45a34a8d9 100644
--- a/src/Simulator/FloodyFluidSimulator.cpp
+++ b/src/Simulator/FloodyFluidSimulator.cpp
@@ -88,9 +88,9 @@ void cFloodyFluidSimulator::SimulateBlock(cChunk * a_Chunk, int a_RelX, int a_Re
// If this is a source block or was falling, the new meta is just the falloff
// Otherwise it is the current meta plus falloff (may be larger than max height, will be checked later)
NIBBLETYPE NewMeta = ((MyMeta == 0) || ((MyMeta & 0x08) != 0)) ? m_Falloff : (MyMeta + m_Falloff);
- bool SpreadFurther = true;
if (a_RelY > 0)
{
+ bool SpreadFurther = true;
BLOCKTYPE Below = a_Chunk->GetBlock(a_RelX, a_RelY - 1, a_RelZ);
if (IsPassableForFluid(Below) || IsBlockLava(Below) || IsBlockWater(Below))
{