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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h
index 7011b852b..4806a0367 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h
@@ -1,18 +1,17 @@
#pragma once
-#include "RedstoneHandler.h"
#include "../../Blocks/BlockDoor.h"
-class cDoorHandler final : public cRedstoneHandler
+namespace DoorHandler
{
// "Doormammu, I've come to bargain"
- virtual unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) const override
+ inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_Chunk);
UNUSED(a_Position);
@@ -23,7 +22,7 @@ class cDoorHandler final : public cRedstoneHandler
return 0;
}
- virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
+ inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData)
{
// LOGD("Evaluating dori the door (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
@@ -35,7 +34,7 @@ class cDoorHandler final : public cRedstoneHandler
const auto TopPosition = a_Position + OffsetYP;
ForEachSourceCallback Callback(a_Chunk, TopPosition, a_BlockType);
- ForValidSourcePositions(a_Chunk, TopPosition, a_BlockType, a_Meta, Callback);
+ RedstoneHandler::ForValidSourcePositions(a_Chunk, TopPosition, a_BlockType, a_Meta, Callback);
// Factor in what the upper half is getting:
a_PoweringData = std::max(a_PoweringData, Callback.Power);
@@ -52,7 +51,7 @@ class cDoorHandler final : public cRedstoneHandler
}
}
- virtual void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
+ inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
{
UNUSED(a_Chunk);
UNUSED(a_BlockType);